This is good edit, especially if this one is working properly:
LEGOMAN_2 has written
NEW FEATURE: NPCs can be set to roam the map when not in combat.
In this case I can use it for my needs. Will give a like when I ensure the feature above is working
Edit:
The knife bot is going through obstacles.
Bots movement kinda broken or badly made, they stuck in walls and their model half is covering walls, this also visible on screenshot. Absolute random movement that has not specific pattern or pathes.
Can't say is usable as it is. Is required to fix/complete some mechanics which is not always good for the beginner user.
Idk if 271-th line is related on movement so "wall" must be changed to "walkable" there:
if tile(math.floor(x1/32), math.floor(y1/32), 'wall') then
To
if tile(math.floor(x1/32), math.floor(y1/32), 'walkable') then
But weapon(ranged) npcs doesn't move through obstacles edited 4×, last 07.03.25 04:30:29 am