Files

> > Carnage Contest > Weapons > Magic Buff Package v1.1
Files overviewCarnage Contest overviewWeapons overview

English Magic Buff Package v1.1 >

19 comments136 kb, 567 Downloads

old Magic Buff Package v1.1

Holzchopf
Super User Off Offline

To bring some more magic into CarnageContest, I made some buffs

What, you don't know, what buffs are? Well well... Buffs are little power-ups. Like the buff that makes you fast, it's called Buff: Hyperspeed. It really makes you fast! So, that's a power-up worth being called a buff! Or Buff: Magic Resistance, that makes you immune to being frozen, poisoned, confused or falling asleep. And if you use Buff: Vitality, you will receive 2hp each turn!!! There's even a Buff: Featherweight which decreases your falling speed You know, what that means? Yeah, you'll never ever take damage from falling deep again That's not enough? Of course not! That's why I even came up with the Buff: Incredible Armour Guess what this one does... RIGHT! It decreases the damage you take!!! (Unfortunately, this one doesn't work with mines.)

And because not only you will be able to buff your players but even your enemies are, I added - as an extra - the ability to debuff Debuff will remove all buffs from your opponents

v1.1 - 07 Oct 2011
- Fixed bug of showing info after usage
- Tweaked around the use of getturn()
edited 2×, last 07.10.11 01:19:23 pm
Approved by DC

Download Download

136 kb, 567 Downloads

Comments

19 comments
To the start Previous 1 Next To the start

Log in!

You need to log in to be able to write comments!Log in

old

YoshiSmb
User Off Offline

Some Buff are Too good for me
i will put im my weaponset.
I like it!

old

Holzchopf
Super User Off Offline

- Download the .zip file
- Extract it to your CarnageContest directory
- Add the script to your weapon set. For this: open the weapons menu in the lobby, choose a free weapon slot, browse to the script of the weapon/script you'd like to add and click on it (light green script names mean that this script has not been added yet)

old

Omega Zero
User Off Offline

how to install carnage contest script?

old

memredi
User Off Offline

i liked it bro
I like it!

old

Yates
Reviewer Off Offline

You said "I guess" and also used a question mark.
I like it!

old

secritek
User Off Offline

omg, i said that i guess it ISNT good.
I like it!

old

Yates
Reviewer Off Offline

Please explain why not being able to use a weapon until the next release is good? Are you even serious?
I like it!

old

secritek
User Off Offline

@loooser that isnt good i guess?
I like it!

old

Yates
Reviewer Off Offline

Looks like it.              
I like it!

old

Loooser
User Off Offline

@holzchopf that means you cant use the weapon until the next release?
I like it!

old

secritek
User Off Offline

aawsome buffs armor should be the best
I like it!

old

DC
Admin Off Offline

it's currently in a state were multiplayer is rather unplayable. so it's not for available to publicity.

old

Loooser
User Off Offline

i thought the newest but if he is using the test release no wonder

is it available? or just for him?
I like it!

old

DC
Admin Off Offline

Holzchopf is using a non official test release, the getturn command will be available with the next release
edited 1×, last 03.10.11 06:43:39 pm

old

Holzchopf
Super User Off Offline

Thanks for the ratings

@loooser: Very strange. Which version of CarnageContest do you use?

old

Loooser
User Off Offline

i found a bug:
Section: OBject Setup (holzchopf.buffvitality.buff.setup)
scripts/holzchopf/Buff - Vitality.lua:48: attempt to call global 'getturn' (a nill value)

here is the other one

Section: Weapon Attack (holzchopf.nyancat.attack)
scripts/holzchopf/Buff - Hyperspeed.lua:28: attempt to call global 'getturn' (a nil value)
I like it!

old

Hador
User Off Offline

wow, you've really got the best ideas ever!
I like it!

old

Loooser
User Off Offline

these are really good ideas i will put them into my weaponset
I like it!
To the start Previous 1 Next To the start