![](img/smiles/smile.gif)
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If miss the first part here it is http://www.unrealsoftware.de/forum_posts.php?post=243508#jn
Now lest start with shading, shade is just the absence of light, so try to use darker colors in shade.
![IMG:https://img405.imageshack.us/img405/1928/shadingg.png](https://img405.imageshack.us/img405/1928/shadingg.png)
Shading depends on what are you making, In weapons some areas have diferent shading from other areas, here some examples:
![IMG:https://fc01.deviantart.net/fs71/f/2011/120/e/2/colt_m4a1_by_spillnerlol-d3f924c.png](https://fc01.deviantart.net/fs71/f/2011/120/e/2/colt_m4a1_by_spillnerlol-d3f924c.png)
![IMG:https://i174.photobucket.com/albums/w112/Saillem/Pixel%20art/ampdsr1.gif](https://i174.photobucket.com/albums/w112/Saillem/Pixel%20art/ampdsr1.gif)
THE WEAPONS FROM ABOVE ARE NOT MADE BY ME!
So lets give it a try
![IMG:https://img9.imageshack.us/img9/475/shadingareas.png](https://img9.imageshack.us/img9/475/shadingareas.png)
EDIT: It's left to right shade NOT shape!
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Now lets talking about shape and details.
The shape can be easy or hard, depending on the weapon, same goes to details.
![IMG:https://img716.imageshack.us/img716/9504/shapef.png](https://img716.imageshack.us/img716/9504/shapef.png)
The details are a very important part on you skins, if you mix good details with a good shaiding you will have an awesome weapon. Example:
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Finishing your weapons:
After making your weapons, be shure you didn't left any pink-ish pixels, it will make that your weapon have a bad look in the buy menu.
![IMG:https://img52.imageshack.us/img52/3690/pinkpixels.png](https://img52.imageshack.us/img52/3690/pinkpixels.png)
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Making good skins take time and practice, mix all this techniques and some day you will be a great skinner.
If you have any question, post it on comments.
~ Icecore
edited 4×, last 20.09.11 10:22:02 pm