CS2D
Maps/Editor All NPC dead = trigger All NPC dead = trigger
7 replies Ok i saw jaso and his thread.But i want to ask something and i dont know is it needed a scirpt or it can be made inside the editor.Ok lets say i spawn 50 zombies(NPC) and i want to make when all 50 NPC are dead a door is open.Like they are all dead and they trigger something.Please help! you could make one zombie 3 or 4 times stronger and killing him will do the thing you want. Like on that zombie you just write what you want to trigger. Unless you spawn zombies with a script. yes it's posible in map editor. it's a map trick. It's use explosion on beakable tile. when 1 zombie is killed it trigger to explosion near the breakable tile and hurt it. when breakable is down, it's trigger to something you want @ Devil-Thanh: Or he could just trigger it when he kills a zombie. No need for a work around. Yeah i tried that one with the explosion.And it works flawlesly! 71 COMMUNITY BANNED Offline
Well, trick is really hard ( I don't actually know how to do it x3 ) I think that DC should add trigger_count to count, where for example we need to walk around 10 times, and after this, trigger will be "trigged" hahah lellel... yea, no need for trigger count, this trick was added in far 2011 on es city escape map as collecting hint. Well if there was a Trigger count people wouldnt have to use the trick
And it also would work multiple times
F.e. everytime someone passes through a doorway, 10 Zombies spawn.
Once they died a Door opens.
Servers wouldnt have to restart after every "run"