Forum
CS2D General How to put laser tripmine.How to put laser tripmine.
2 replies 1
type: 21 (value for laser mine)
x/y: position in tiles, must be a tile NEXT to a WALL tile (itself should be a floor tile though!)
rot: must be the direction the laser will point
there are only 4 possible directions:
0 - laser points UP (the wall is one tile BELOW)
90 - laser points RIGHT (the wall is one tile LEFT)
180 - laser points DOWN (the wall in one tile ABOVE)
270 - laser points LEFT (the wall is one tile RIGHT)
mode: no effect here, just keep it 0
team and player: should be obvious / see the ref page. Keep both 0 for a neutral mine (kills everyone)
When using Env_Building you have to take care of the same things. Next to a wall tile AND set the direction of the beam correctly (click that circle in entity properties with your right mouse button to let the line jump in 90 degree steps)
1