First step - Extracting all files
The zip file contains three folders that we have to extract them. They're gfx, map and rp_scripts. Firstly, all the content in gfx folder should be extracted in the gfx folder of CS2D main folder. This also applies for map folder which contains the .map file. We have to extract it in the maps folder.
After that we have the rp_scripts folder. This should be extracted in
sys/lua path folder.
Second step - Allowing players to download additional files
In this step, we have to look to a particular file called
servertransfer.lst (you can find it in sys folder). In this file, you're attempting to add the paths of files which you can allow those to be downloaded for other people too while they join the server. With that said, open that file and paste those lines below:
1
2
3
gfx/M0BSTAZ/aj.png
gfx/M0BSTAZ/moneyhud.png
gfx/M0BSTAZ/ra.png
Third (last) step - Allowing the script to run while launching the server
This step is the last one. This can be done through two methods.
In rp_scripts folder, there is a file named
main.lua. This file has all the dofile lines which allow to the script to run and its sub parts. Go back to the lua folder and check for a file called server.lua. Replace it with the main.lua
OR.....
In main.lua file copy all those lines which starts with "dofile" (without quotes). After that go to the lua folder and check for a file named server.lua Open that file and paste all the dofile lines there.
Launch the server and you are done!