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CS2D General CS2D Max Suggestions V2 Skipper has written
You don't have to download the files you don't want (sounds, sprites). You can Cancel and rejoin to the server, but then you have to live without them
Wrong. DC seemed to changed this in this version.
I think that the Bomb-mode bomb could be good for this, make it up a pick-uppable weapon (carried in bomb or nade slots) that multiple people can have at the same time, still allow bombs to be defused and planted (maybe a tad faster), and standardize the blast radius.
It would make assaulting a large base easier, as you wouldn't have to knife through a huge amount of Wall IIIs.
bbecic has written
you should put that we can talk when we are dead with alive players
You can in construction/TDM. It's disabled in no-respawn modes, because "dead men tell no tales"
Perhaps a function to record video? A little much, yes, but I was just wondering if it would be possible. [without using some other program to record]
env_building respawning! It could check whether or not the building is destroyed every few seconds [variable], and, if it is destroyed, it will rebuild itself. [Construction site, auto for portals and laser mines] Would be awesome for a base completely made from env_buildings.
mp_buildingreload "Building" "TIME"
http://pastebin.com/m44b5a40d
M4 makes 1 more damage than ak? Thats not in source and not in 1.6
its possible you made bigger recoil on ak?
i think if ak would make 23-25 dmg the m4/ak balancing would be ok..
however I also realized that it was a bit too much. ak recoil will be reduced by one and damage will be increased by one (same damage as m4) for the next release.
DC has written
Zune5 are you talking about a setting for the teleport reload? it already exists. try: mp_teleportreload
I'm talking about a BUILDING reload. Like, when you build a Wall III, you don't have to wait 10 seconds for the Construction Site to be done, it will just be done.
I have one idea.
Before i write what my ideas are, I want to say some things.
Please, Excuse my very bad english. I don't know grammar much.
- i Am not sure for the 3d game CS, but here the timing of Bomb in some small maps, where the way/road from bomb A to Bomb B areas is too small (like de_dust) for, i dont know exacly, maybe 25+ seconds to explode. This is too much time i think.
In past 30 minutes i understand that, DC do not want to make new game engine. But i did not find out that, if he could do that. I mean this game is free and DC work on his own. So if he could earn some money, then he should spend more time on the game by improving.. lets see... yeah the Game graphics. Imagine the game is like CS Source where all the maps are with really smooth edges. Better quality of terrain, better quality of people and better details overal.
And imagine there is physic engine and player can shoot varels and they move or destroy piece of the some buildings.
More dust , more effect like raining or explosing effect.
If every one of us who play cs2d could and want to donate like 10 bucks for (but only for the game to improve!) I think DC will answer again that he do not want to do that.. But if he could see how much people want this and if they donate he may change his mind.
Modesty00 has written
big idea...
Well, many players play CS2D because its
free
fun
small
cool
low sys requirements
If DC makes a new engine based on effect like in CSS
it would loose two options (maybe three or more)
small
low sys requirements
maybe this doesn't count for people that are running GTA 4 on their computers, but it counts for me, and for other people
I found out this (little big xD) game a year ago. If you ever play old versions, you will see that this game has improved so much. I like the way its right now. With new versions that always give new items, new gameplay, and new possibilities.
I prefer the way like it is now. but that is just DC's opinion.
edited 2×, last 24.06.09 10:13:42 pm