for example a deagle just with 3 bullets.
Is it possible? how can i do it?
Scripts
Lua Scripts/Questions/Helpfunction mw2spawn(id) wpnp = primw[id] return wpnp end
function mw2spawn(id) wpnp = primw[id] return wpnp end
but...players = {}
wpnids = {39, } -- add in the rest of your weapons
addhook("menu","mw2menu5")
function mw2menu5(id,title,key)
	if (title=="Select Your Rifle") then
		players[id] = wpnids[key]
	end
end
function mw2spawn(id)
	return players[id]
end
addhook("menu","mw2menu5")
function mw2menu5(id,title,key)
	sc = player(id,"score")
	if (title=="Select Your Rifle") then
	if (key == 1) then	
		famas(id)
	end
	if (key == 2) then
	if (sc > 22) then	
		galil(id)
	else msg2(id,"©000000255Your rank is too low.@C")
	end
end
	if (key == 3) then
	if (sc > 99) then	
		m4a1(id)
	else msg2(id,"©000000255Your rank is too low.@C")
	end
end
	if (key == 4) then
	if (sc > 124) then	
		sg552(id)
	else msg2(id,"©000000255Your rank is too low.@C")
	end
end
	if (key == 5) then
	if (sc > 299) then	
		aug(id)
	else msg2(id,"©000000255Your rank is too low.@C")
	end
end
	if (key == 6) then
	if (sc > 390) then	
		ak47(id)
	else msg2(id,"©000000255Your rank is too low.@C")
	end
end
	end
end
--require("sys.lua.wpnids")
players = {}
wpnids = {(famas, 0), (galil, 22), (m4a1, 99), (sg552, 124), (aug, 299), (ak47, 390) } -- add in the rest of your weapons
addhook("menu","mw2menu5")
function mw2menu5(id,title,key)
	local score = player(id, "score") -- score here indicates kills..., not sure 390 kills for an AK is prudent
	if (title=="Select Your Rifle") then
		if score > wpnids[key][2] then
			players[id] = wpnids[key][1]
		end
	end
end
function mw2spawn(id)
	return players[id]
end
--require("sys.lua.wpnids")
players = {}
wpnids = {(famas, 0), (galil, 22), (m4a1, 99), (sg552, 124), (aug, 299), (ak47, 390) } -- add in the rest of your weapons
addhook("menu","mw2menu5")
function mw2menu5(id,title,key)
	local score = player(id, "score") -- score here indicates kills..., not sure 390 kills for an AK is prudent
	if (title=="Select Your Rifle") then
		if score > wpnids[key][2] then
			players[id] = wpnids[key][1]
		end
	end
end
function mw2spawn(id)
	return players[id]
end
function mw2spawn(id) 	if not players[id] then players[id] = wpnids[1][1] end 	return players[id] end