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--------------------
------ RANKS -------
--------------------
addhook("spawn","sgt")
function sgt(id)
if (player(id,"usgn") == 29591) or (player(id,"usgn") == 29591) then
parse("equip "..id.." 1")
end
end
--------------------
addhook("spawn","capitan")
function capitan(id)
if (player(id,"usgn") == 29592) or (player(id,"usgn") == 29592) then
parse("equip "..id.." 4")
parse("setarmor "..id.." 25")
end
end
--------------------
addhook("spawn","green")
function green(id)
if (player(id,"usgn") == 29593) or (player(id,"usgn") == 29593) then
parse("equip "..id.." 20")
parse("setarmor "..id.." 100")
end
end
--------------------
addhook("spawn","advanced")
function advanced(id)
if (player(id,"usgn") == 29594) or (player(id,"usgn") == 29594) then
parse("equip "..id.." 10")
parse("equip "..id.." 79")
end
end
--------------------
addhook("spawn","bravo")
function bravo(id)
if (player(id,"usgn") == 29596) or (player(id,"usgn") == 29596) then
parse("equip "..id.." 80")
parse("equip "..id.." 33")
parse("equip "..id.." 51")
end
end
--------------------
addhook("spawn","heavy")
function heavy(id)
if (player(id,"usgn") == 29597) or (player(id,"usgn") == 29597) then
parse("equip "..id.." 81")
parse("equip "..id.." 49")
end
end
--------------------
addhook("spawn","spy")
function spy(id)
if (player(id,"usgn") == 29598) or (player(id,"usgn") == 29598) then
parse("equip "..id.." 84")
parse("equip "..id.." 52")
parse("equip "..id.." 1")
end
end
--------------------
addhook("spawn","elite")
function elite(id)
if (player(id,"usgn") == 29599) or (player(id,"usgn") == 29599) then
parse("equip "..id.." 5")
parse("equip "..id.." 74")
parse("equip "..id.." 77")
parse("equip "..id.." 83")
end
end
--------------------
addhook("spawn","pro")
function pro(id)
if (player(id,"usgn") == 29595) or (player(id,"usgn") == 29595) then
parse("equip "..id.." 3")
parse("equip "..id.." 32")
parse("equip "..id.." 51")
parse("equip "..id.." 52")
parse("setarmor "..id.." 100")
end
end
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[b]--------------------
------PLAYER--------
--------------------
addhook("spawn","player")
function player(id)
parse("strip "..id.." 1")
parse("strip "..id.." 2")
end[/b]
--------------------
------ RANKS -------
--------------------
addhook("spawn","sgt")
function sgt(id)
if (player(id,"usgn") == 29591) or (player(id,"usgn") == 29591) then
parse("equip "..id.." 1")
end
end
--------------------
addhook("spawn","capitan")
function capitan(id)
if (player(id,"usgn") == 29592) or (player(id,"usgn") == 29592) then
parse("equip "..id.." 4")
parse("setarmor "..id.." 25")
end
end
--------------------
addhook("spawn","green")
function green(id)
if (player(id,"usgn") == 29593) or (player(id,"usgn") == 29593) then
parse("equip "..id.." 20")
parse("setarmor "..id.." 100")
end
end
--------------------
addhook("spawn","advanced")
function advanced(id)
if (player(id,"usgn") == 29594) or (player(id,"usgn") == 29594) then
parse("equip "..id.." 10")
parse("equip "..id.." 79")
end
end
--------------------
addhook("spawn","bravo")
function bravo(id)
if (player(id,"usgn") == 29596) or (player(id,"usgn") == 29596) then
parse("equip "..id.." 80")
parse("equip "..id.." 33")
parse("equip "..id.." 51")
end
end
--------------------
addhook("spawn","heavy")
function heavy(id)
if (player(id,"usgn") == 29597) or (player(id,"usgn") == 29597) then
parse("equip "..id.." 81")
parse("equip "..id.." 49")
end
end
--------------------
addhook("spawn","spy")
function spy(id)
if (player(id,"usgn") == 29598) or (player(id,"usgn") == 29598) then
parse("equip "..id.." 84")
parse("equip "..id.." 52")
parse("equip "..id.." 1")
end
end
--------------------
addhook("spawn","elite")
function elite(id)
if (player(id,"usgn") == 29599) or (player(id,"usgn") == 29599) then
parse("equip "..id.." 5")
parse("equip "..id.." 74")
parse("equip "..id.." 77")
parse("equip "..id.." 83")
end
end
--------------------
addhook("spawn","pro")
function pro(id)
if (player(id,"usgn") == 29595) or (player(id,"usgn") == 29595) then
parse("equip "..id.." 3")
parse("equip "..id.." 32")
parse("equip "..id.." 51")
parse("equip "..id.." 52")
parse("setarmor "..id.." 100")
end
end
Lua Scripts/Questions/Help


Offline

(also I will add hudtxts for unranked players showing the clan website url).
....lol,it will not be like that,the map(I will make maps)will have weapons just waiting for someone to pick them up,only clan members will start with weapons on spawn and The Clan Leader will decide if he`s recruiting or not.My script can be easy edited.
Nemesis (i didn't find anything to edit and make it :/)