well,this will be hard(for me) since i'm a "novice" lua scripter,can't help you much but it has to be something like ms100() updating it.
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well,this will be hard(for me) since i'm a "novice" lua scripter,can't help you much but it has to be something like addhook("join","rp.join")
function join(id)
rp.job[id]=1
end
function jobhud(id) local i = 1,32 do 	if(player(i,"exists")) then 	jobn = rp.job[id] 		[b]hudtxt(i,2,'255255255','Job: '..jobn,5,420) [/b] (Intentional) 	end end end
jobn = rp.job[[b]id[/b]]
- itemtype(type,"value")	Return a value of an item type: 				name, dmg, dmz_z1, dmg_z2, 				rate, reload, ammo, ammoin, 				price, range, dispersion, 				slot, recoil
print(itemtype(1,"name")) --> USP
for i = 1, 88, 1 do 	print(itemtype(i,"name")) end
dofile("sys/lua/wrapper.lua")
function msg2(id,msg)
	parse("sv_msg2 "..id.." \""..msg.."\"")
addhook("buy","_buy_")
function _buy_(id,iid)
	msg2("Congratulations!")
	msg2("You have successfully bought a: "..itemtype(iid,"name"))
	msg2("This weapons features a "..itemtype(iid,"damage").."Hp Damage")
	msg2("A rate of fire of "..itemtype(iid,"rate").." RPM")
	msg2("And a dispersion of "..itemtype(iid,"dispersion"))
	msg2("Please come back soon ^^")
end
primary_weapons = {10,11,20,21,22,23,24}
addhook('minute','dm_minute')
function dm_minute()
msg('Primary Weapons is: '..primary_weapons)
end
primary_weapons = {10,11,20,21,22,23,24}
addhook('minute','dm_minute')
function dm_minute()
	local weapons = ''
	for i = 1 , #primary_weapons, 1 do
		weapons = weapons..primary_weapons[i]..' '
	end
	msg('Primary Weapons is: '..weapons)
end