Admirdee has written
I need some help here,
now I'm making lua script named Rank Mod, I already half done with it. but, the problem is, whenever he die. he lost his speed and weapon and respawn with nothing. how to make it if die and it will stay?
now I'm making lua script named Rank Mod, I already half done with it. but, the problem is, whenever he die. he lost his speed and weapon and respawn with nothing. how to make it if die and it will stay?
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local player_states = {}
function hit_hook(p, s, w, hp, ap)
	if player(p, "health") <= 0 then
		if not player_states[p] then
			player_states[p] = {}
		end
		
		player_states[p].wpn = playerweapons(id)
		player_states[p].speed = player(p, "speedmod")
		player_states[p].maxhealth = player(p, "maxhealth")
	end
end
function spawn_hook(p)
	if not player_states[p] then return end
	for i, type in ipairs(player_states[p].wpn) do equip(p, type) end
	parse("speedmod "..p.." "..player_states[p].speed)
	parse("setmaxhealth "..p.." "..player_states[p].maxhealth)
	parse("sethealth "..p.. " 100")
	player_states[p] = nil
end
Lua Scripts/Questions/Help


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(change 1234 to your or someones else USGN)