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English Some cool CS2D ideas!

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Poll Poll

What do you think of the presented ideas?

Only registered users are allowed to vote
Super Turret & Generatos.
50.00% (4)
Mutation.
0.00% (0)
Player Pin-Down.
0.00% (0)
All Weapons Allowed.
0.00% (0)
All of them seem cool.
12.50% (1)
Well...That looks a bit hard to happen...
37.50% (3)
8 votes cast

old closed Poll Some cool CS2D ideas!

exoleader
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Hey, there, folks! I'm the newest USGN user around (i think) and i enjoy CS2D alot, i play it everyday, and i've been playing it for almost 2 years, and by the way i got some cool ideas which could be considerable while developing the next 1.1.5 version:

Construction Mode:

-Super turret & Generators:

*A powerful turret that can lauch missles or Grenades, with a reload time of 10 seconds (1 Missle/Grenade per reload).

*The turret need to be powered by 1-2 energy generators, which cannot be placed more than 2 tiles away from the turret.

*Only one turret can be placed at a time and it cannot be upgraded.

*When the "E" key activated near the turret, it changes between launching grenades/missles.

*The turret has 50+ life points comparing to the normal turrets.

*The turret/generators need 10-15 seconds to build up.

-Zombie Mode:

-Mutation:

*If the survivor loses 80% of the lifepoints due to zombie attacks, the player will slowly lose HP till the player's death, becoming a zombie.

*The player can heal himself, preventing the mutation.

-Standard Mode/Team Deathmatch:

-Player "pin-down" and healing:

*Like in Modern Warfare 2, if the player loses 80-90% of his hp, some kind of special shield will be granted to him, making him resist enemy fire for 10-15 seconds.

*Other allied players can heal him by pressing "E" near the pinned down player.

*If the player is not healed in time, he dies.

(PS: i don't have MW2, but i've seen alot of videos.)

-Deathmatch:

-All weapons allowed:

*When in Deathmatch mode, Terrorist and Counter Terrorists will be able to buy any weapon.
(Example: the T can buy weapons like the M4A1 or the FAMAS, while the CT can buy weapons like the AK47 or the GALIL).

I know these ideas seem a bit complex, although they can expand the gameplay, imagine the possibilities!

Awaiting responses.

Exoleader

Admin/mod comment

Don't post the same thing twice! /TheKilledDeath

old Re: Some cool CS2D ideas!

exoleader
User Off Offline

Quote
Gloke has written
u shouldn't post it again.
i guess any admin or dc is able to just move ur topic.

Well can't i delete my own thread on the cs2d topic?

old Re: Some cool CS2D ideas!

Rainoth
Moderator Off Offline

Quote
Nice Ideas. Most of them can be Lua Scripted except for the turret thingy. Good Luck

P.S. Merry Christmas !

old Re: Some cool CS2D ideas!

Banaan
User Off Offline

Quote
You are the 287th person posting his ideas for the 'perfect' CS2D. I am quite sure that DC, the moderators and probably a lot of the users as well are getting really annoyed by it, so I would like to come with a suggestion too:

Either create your own game or stop spamming ideas that won't be implemented.

Besides, the topic is in the wrong forum section.
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