Forum
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function Millisecs() 	return os.clock() * 1000 end CS2D_Timer = {} Timer = {} addhook("always","onAlways") function onAlways() 	for k, v in pairs(CS2D_Timer) do 		if CS2D_Timer[k].delay - Millisecs() <= 0 then 			local p = CS2D_Timer[k].params 			CS2D_Timer[k].func(p[1],p[2],p[3],p[4],p[5],p[6],p[7],p[8],p[9],p[10],p[11],p[12],p[13],p[14],p[15]) 			CS2D_Timer[k] = nil 		end 	end end function addtimer(delay,func,params) 	table.insert(CS2D_Timer,{delay = Millisecs() + delay,func = func,params = params}) end
To make it work
snowball -> spore(green), launcher -> sprite.
Grenade can push off from the wall, but Snowball - cant (push off from the wall).
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M249 - M249(Opposing Force)
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*postdata*
what program do you uses to make weapons?
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I use a Paint.NET 
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thx,I like your skins,are awesome!
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I cant wait for this
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Cookieez :d
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http://unrealsoftware.de/files_show.php?file=6416
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keep it up guys!
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Night Till Death, do you have some photos from the game?
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edited 1×, last 02.05.11 12:51:04 pm
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Enjoy!
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all hail the gargantua!
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Half Life 2D by NTD AKA Roster 312, Starkkz, & me
http://www.moddb.com/mods/half-life-2d1
Black Mesa 2D by OLAF
http://www.moddb.com/mods/black-mesa-2d
Both are made by our dev team Valve 2D.
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Edit: Guys i have to tell you, i finished the HoundEye succesfully without errors.
edited 1×, last 03.05.11 03:19:01 am
Also good news about the hound eye. A vid & or DL link would be great.