my another idea is:
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Weapon: RPD
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Fixed bugs
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New skin of zombie(terror zombie, l33t zombie, artic zombie, etc)
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Trigger_Shot(not Trigger_Hit), when you shot on that position, that will trigger something(at trigger tab)
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New object(not building). computer, tv, etc
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New buildings(not object). controlabe turrets(not with lua), etc
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Gen_Time. creating time(day and night) also it's start from daylight to night or else(this entity is best at CS2D 0.1.2.0 Pre-release)
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Info_Notime. not creating daylight system(Gen_Time) in x|y
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Improved Func_Message. for all, t, ct, spectator, vip, or who trigger it.
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saycommand system(not !bring, etc) if in message detected ping(player/id), ping(player/id) will changed to current player/id ping if that player/id is exists. else, will keep return ping(player/id), and another command
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image for not movable objects(streetlamp, toilet, sink)
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Lua, parse new parameter, id(who trigger it)
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command flashlight new argument, player
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command attack and attack2, new argument, player
that's for this time