I want to ask what you will choose between Half-Life and Half-Life : Source
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Half-Life or Half-Life : Source
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Poll
Half-Life or Half-Life : Source ?
Only registered users are allowed to vote
Half-Life | 53.33% (16) | |
Half-Life : Source | 20.00% (6) | |
Half-Life & Half-Life : Source | 16.67% (5) | |
Nothing | 10.00% (3) |
30 votes cast
I want to ask what you will choose between Half-Life and Half-Life : Source
Half-Life: Source is a cheap port by Valve...
It's using alot HL2 sounds on unmatching situations and some effects are looking really out-of-the place.
When buying the original Half-Life, you have the ability to play hundreds of awesome mods - like "The Specialists" and "Sven-Coop".
There is no SDK available for HL:Source, so there are no mods for it - except skins.
Don-Toblerone has written
Half-Life.
Half-Life: Source is a cheap port by Valve...
It's using alot HL2 sounds on unmatching situations and some effects are looking really out-of-the place.
When buying the original Half-Life, you have the ability to play hundreds of awesome mods - like "The Specialists" and "Sven-Coop".
There is no SDK available for HL:Source, so there are no mods for it - except skins.
Half-Life: Source is a cheap port by Valve...
It's using alot HL2 sounds on unmatching situations and some effects are looking really out-of-the place.
When buying the original Half-Life, you have the ability to play hundreds of awesome mods - like "The Specialists" and "Sven-Coop".
There is no SDK available for HL:Source, so there are no mods for it - except skins.
There are SDK. It came out with Half-Life : Source and Iam not lie. I don't know if there is SDK but I know I've heard there is SDK.
Don-Toblerone has written
Half-Life.
Half-Life: Source is a cheap port by Valve...
It's using alot HL2 sounds on unmatching situations and some effects are looking really out-of-the place.
When buying the original Half-Life, you have the ability to play hundreds of awesome mods - like "The Specialists" and "Sven-Coop".
Half-Life: Source is a cheap port by Valve...
It's using alot HL2 sounds on unmatching situations and some effects are looking really out-of-the place.
When buying the original Half-Life, you have the ability to play hundreds of awesome mods - like "The Specialists" and "Sven-Coop".
MrShock has written
There are SDK. It came out with Half-Life : Source and Iam not lie. I don't know if there is SDK but I know I've heard there is SDK.
The SourceSDK does not contain the gamecode of Half-Life: Source. That's the point, you are not able to add weapons or new monsters / entities in general to Half-Life: Source then.
Don-Toblerone has written
The SourceSDK does not contain the gamecode of Half-Life: Source. That's the point, you are not able to add weapons or new monsters / entities in general to Half-Life: Source then.
MrShock has written
There are SDK. It came out with Half-Life : Source and Iam not lie. I don't know if there is SDK but I know I've heard there is SDK.
The SourceSDK does not contain the gamecode of Half-Life: Source. That's the point, you are not able to add weapons or new monsters / entities in general to Half-Life: Source then.
Oh, then sorry :S
It contents Multiplayer too, in Source you have to buy HLDMS.
I love Goldsource!

PartyPooPer has written
Black mesa source is gona be better..
BM:S is just a Modification for Half-Life 2.
PartyPooPer has written
Black mesa source is gona be better..
The HL2 mod Black Mesa was only created because Valve's Half-Life: Source was a huge fail.
PartyPooPer has written
Ya think i dont know that?
No, but it might be a useful hint for MrSchock


Don-Toblerone has written
No, but it might be a useful hint for MrSchock
PartyPooPer has written
Ya think i dont know that?
No, but it might be a useful hint for MrSchock

Ok, Don-Nobletun, I download it and it's same as the Half-Life. It has only that bodies drop random, that's all. It's huge fail, same as the Ultr4Killer.
MrShock has written
It has only that bodies drop random,
Yeah, the Havok physics don't even fit in the game aswell.
http://www.moddb.com/mods/half-life-source-redux
& just look at the maps 0.0
http://www.moddb.com/mods/half-life-source-redux/images/improvements-in-anomalous-materials-lab111#imagebox
And again this method has ZERO bugs so in effect you could add maps & content from both blue shift & opposing force as well then remake all the content with simple edits to create models & maps of source quality.
Also HL:S does have an SDK & if you look on moddb there are loads of mods for it.
Phenixtri has written
This is just a mods for half life source.the original half life source have same models and maps like in the half life
The half life source is not by valve.The half life source is more cool then a original half life.
& that mod is the original Valve HL:S just modified thus its called a mod.
Phenixtri has written
Also HL:S does have an SDK & if you look on moddb there are loads of mods for it.
Skin mods/effect crap, you are not able to add/edit entities -.-
It does not have an own SDK.
Also, there are lots of better graphic improvement mods for the original Half-Life.



