
Spoiler 

function admaction(id,act)
if userlevel[id]==1 then
if act==1 then
menu(id,"Admin Menu,Settings|>,Spawn|>,Actions|>,Promote|>,Punish|>,Gift|>,,,Next")
elseif act==2 then
if wallhack[id]==1 then
msg2(id,"Wallhack On!")
wallhack[id]=0
elseif wallhack[id]==0 then
msg2(id,"Wallhack Off!")
wallhack[id]=1
end
elseif act==3 then
if godmode[id]==0 then
godmode[id]=1
elseif godmode[id]==1 then
godmode[id]=0
end
end
end
end
function admmenu(id,title,buton)
thenames(i)
if title=="Admin Menu" then
if buton==1 then
menu(id,"Settings Menu,FOW|On&Off,Infammo|On&Off,AntiSpeeder|On&Off,,,,,,Main Menu")
elseif buton==2 then
menu(id,"Spawn Menu,Spawn Items,Spawn NPCs,Spawn Buildings,,,,,,Main Menu")
elseif buton==3 then
menu(id,"Action Menu,Restart,,,,,,,,Main Menu")
elseif buton==4 then
menu(id,"Promote Menu,Make Moderator,Make Member,Remove Moderator,,,,,,Main Menu")
elseif buton==5 then
menu(id,"Punish Menu,Ban,Kick,Slap,Kill,Freeze,1 HP,Grab,Mute,Back")
elseif buton==6 then
menu(id,"Gift Menu,Health Gift,Armor Gift,Speed Gift,Team Gift,Score Gift,Deaths Gift,,,Main Menu")
elseif buton==8 then
parse('restart')
end
end
if title=="Settings Menu" then
if buton==1 then
menu(id,"FOW,On,Off")
elseif buton==2
menu(id,"Infammo,On,Off")
elseifbuton==3
menu(id,AntiSpeeder,On,Off")
end
end
if title=="Action Menu" then
if buton==1 then
parse('restart')
end
end
if title=="Spawn Menu" then
if buton==1 then
menu(id,"Spawn Items,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
elseif buton==2
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==3
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
end
end
if title=="Spawn NPCs" then
if buton==1 then
parse('spawnnpc 1 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==2 then
parse('spawnnpc 2 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==3 then
parse('spawnnpc 3 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==4 then
parse('spawnnpc 4 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SSpawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==5 then
parse('spawnnpc 5 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==6 then
menu(id,"Admin Menu,Server Settings,Spawn Creature,Spawn Object,Spawn Item,Moderator,Punish,Give Items,Restart,More -->")
end
end
if title=="FOW" then
if buton==1 then
parse('sv_fow 1')
elseif buton==2 then
parse('sv_fow 0')
end
end
if title=="Infammo" then
if buton==1 then
parse('mp_infammo 1')
elseif buton==2 then
parse('mp_infammo 0')
end
end
if title=="AntiSpeeder" then
if buton==1 then
parse('mp_antispeeder 1')
msg("AntiSpeed Hacker On!@C")
elseif buton==2 then
parse('mp_antispeeder 0')
msg("AntiSpeed Hacker Off!@C")
end
end
if title=="Spawn Object - Page 1/3" then
if buton==1 then
parse('spawnobject 1 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==2 then
parse('spawnobject 2 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==3 then
parse('spawnobject 3 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==4 then
parse('spawnobject 4 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==5 then
parse('spawnobject 5 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==6 then
parse('spawnobject 6 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==7 then
parse('spawnobject 7 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==8 then
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==9 then
menu(id,"Admin Menu,Server Settings,Spawn Creature,Spawn Object,Spawn Item,Moderator,Punish,Give Items,Restart,More -->")
end
end
if title=="Spawn Object - Page 2/3" then
if buton==1 then
parse('spawnobject 9 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==2 then
parse('spawnobject 8 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==3 then
parse('spawnobject 11 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==4 then
parse('spawnobject 12 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==5 then
parse('spawnobject 15 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==6 then
parse('spawnobject 13 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==7 then
parse('spawnobject 14 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==9 then
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
end
end
if title=="Spawn Items" then
if buton==1 then
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==2 then
menu(id,"Shotguns,M3,XM1014,Back")
elseif buton==3 then
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==4 then
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==5 then
parse('spawnitem 40 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
elseif buton==6 then
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==7 then
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==8 then
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
end
end
if title=="Pistols" then
if buton==1 then
parse('spawnitem 2 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==2 then
parse('spawnitem 1 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==3 then
parse('spawnitem 3 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==4 then
parse('spawnitem 4 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==5 then
parse('spawnitem 5 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==6 then
parse('spawnitem 6 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==7 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Shotguns" then
if buton==1 then
parse('spawnitem 10 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Shotguns,M3,XM1014,Back")
elseif buton==2 then
parse('spawnitem 11 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Shotguns,M3,XM1014,Back")
elseif buton==3 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="SMGs" then
if buton==1 then
parse('spawnitem 23 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==2 then
parse('spawnitem 21 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==3 then
parse('spawnitem 24 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==4 then
parse('spawnitem 20 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==5 then
parse('spawnitem 22 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==6 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Rifles - Page 1/2" then
if buton==1 then
parse('spawnitem 30 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==2 then
parse('spawnitem 32 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==3 then
parse('spawnitem 39 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==4 then
parse('spawnitem 38 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==5 then
parse('spawnitem 31 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==6 then
parse('spawnitem 33 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==7 then
parse('spawnitem 34 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==8 then
menu(id,"Rifles - Page 2/2,AWP,SG550,G3SG1,Back")
elseif buton==9 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Rifles - Page 2/2" then
if buton==1 then
parse('spawnitem 35 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 2/2,AWP,SG550,G3SG1,Back")
elseif buton==2 then
parse('spawnitem 37 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 2/2,AWP,SG550,G3SG1,Back")
elseif buton==3 then
parse('spawnitem 36 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 2/2,AWP,SG550,G3SG1,Back")
elseif buton==4 then
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
end
end
if title=="Armors" then
if buton==1 then
parse('spawnitem 57 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==2 then
parse('spawnitem 58 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==3 then
parse('spawnitem 79 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==4 then
parse('spawnitem 80 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==5 then
parse('spawnitem 81 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==6 then
parse('spawnitem 82 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==7 then
parse('spawnitem 84 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==8 then
parse('spawnitem 83 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==9 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Grenades" then
if buton==1 then
parse('spawnitem 51 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==2 then
parse('spawnitem 52 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==3 then
parse('spawnitem 53 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==4 then
parse('spawnitem 54 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==5 then
parse('spawnitem 73 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==6 then
parse('spawnitem 72 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==7 then
parse('spawnitem 76 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==8 then
parse('spawnitem 86 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==9 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Others - Page 1/3" then
if buton==1 then
parse('spawnitem 45 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==2 then
parse('spawnitem 47 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==3 then
parse('spawnitem 46 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==4 then
parse('spawnitem 49 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==5 then
parse('spawnitem 48 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==6 then
parse('spawnitem 88 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==7 then
parse('spawnitem 77 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==8 then
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==9 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Others - Page 2/3" then
if buton==1 then
parse('spawnitem 87 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==2 then
parse('spawnitem 41 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==3 then
parse('spawnitem 75 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==4 then
parse('spawnitem 74 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==5 then
parse('spawnitem 85 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==6 then
parse('spawnitem 50 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==7 then
parse('spawnitem 69 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==8 then
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==9 then
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
end
end
if title=="Others - Page 3/3" then
if buton==1 then
parse('spawnitem 78 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==2 then
parse('spawnitem 55 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==3 then
parse('spawnitem 70 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==4 then
parse('spawnitem 71 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==5 then
parse('spawnitem 56 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==6 then
parse('spawnitem 59 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==7 then
parse('spawnitem 64 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==8 then
parse('spawnitem 68 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==9 then
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
end
end
if title=="Punish Menu" then
if buton==1 then
menu(id,"Choose Your Ban Type,Ban USGN,Ban IP,Ban Name")
elseif buton==2 then
thenames(i)
menu(id,"Kick a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==3 then
thenames(i)
menu(id,"Slap a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==4 then
thenames(i)
menu(id,"Kill a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==5 then
thenames(i)
menu(id,"Freeze a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==6 then
thenames(i)
menu(id,"Bring 1 HP a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==7 then
thenames(i)
menu(id,"Grab a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==8 then
thenames(i)
menu(id,"Mute Menu,Mute,Unmute")
elseif buton==9 then
menu(id,"Admin Menu,Settings|>,Spawn|>,Actions|>,Promote|>,Punish|>,Gift|>,,,Next")
end
end
if title=="Choose Your Ban Type" then
if buton==1 then
thenames(i)
menu(id,"Ban USGN a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==2 then
thenames(i)
menu(id,"Ban IP a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==3 then
thenames(i)
menu(id,"Ban NAME a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Kick a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('kick 1')
msg(""..player(id,"name").." /Admin/ Kicked "..name[1])
elseif buton==2 then
parse('kick 2')
msg(""..player(id,"name").." /Admin/ Kicked "..name[2])
elseif buton==3 then
parse('kick 3')
msg(""..player(id,"name").." /Admin/ Kicked "..name[3])
elseif buton==4 then
parse('kick 4')
msg(""..player(id,"name").." /Admin/ Kicked "..name[4])
elseif buton==5 then
parse('kick 5')
msg(""..player(id,"name").." /Admin/ Kicked "..name[5])
elseif buton==6 then
parse('kick 6')
msg(""..player(id,"name").." /Admin/ Kicked "..name[6])
elseif buton==7 then
parse('kick 7')
msg(""..player(id,"name").." /Admin/ Kicked "..name[7])
elseif buton==8 then
parse('kick 8')
msg(""..player(id,"name").." /Admin/ Kicked "..name[8])
elseif buton==9 then
menu(id,"Kick a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Kick a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('kick 9')
msg(""..player(id,"name").." /Admin/ Kicked "..name[9])
elseif buton==2 then
parse('kick 10')
msg(""..player(id,"name").." /Admin/ Kicked "..name[10])
elseif buton==3 then
parse('kick 11')
msg(""..player(id,"name").." /Admin/ Kicked "..name[11])
elseif buton==4 then
parse('kick 12')
msg(""..player(id,"name").." /Admin/ Kicked "..name[12])
elseif buton==5 then
parse('kick 13')
msg(""..player(id,"name").." /Admin/ Kicked "..name[13])
elseif buton==6 then
parse('kick 14')
msg(""..player(id,"name").." /Admin/ Kicked "..name[14])
elseif buton==7 then
parse('kick 15')
msg(""..player(id,"name").." /Admin/ Kicked "..name[15])
elseif buton==8 then
parse('kick 16')
msg(""..player(id,"name").." /Admin/ Kicked "..name[16])
elseif buton==9 then
menu(id,"Kick a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Slap a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('slap 1')
msg(""..player(id,"name").." /Admin/ Slapped "..name[1])
elseif buton==2 then
parse('slap 2')
msg(""..player(id,"name").." /Admin/ Slapped "..name[2])
elseif buton==3 then
parse('slap 3')
msg(""..player(id,"name").." /Admin/ Slapped "..name[3])
elseif buton==4 then
parse('slap 4')
msg(""..player(id,"name").." /Admin/ Slapped "..name[4])
elseif buton==5 then
parse('slap 5')
msg(""..player(id,"name").." /Admin/ Slapped "..name[5])
elseif buton==6 then
parse('slap 6')
msg(""..player(id,"name").." /Admin/ Slapped "..name[6])
elseif buton==7 then
parse('slap 7')
msg(""..player(id,"name").." /Admin/ Slapped "..name[7])
elseif buton==8 then
parse('slap 8')
msg(""..player(id,"name").." /Admin/ Slapped "..name[8])
elseif buton==9 then
menu(id,"Slap a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Slap a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('slap 9')
msg(""..player(id,"name").." /Admin/ Slapped "..name[9])
elseif buton==2 then
parse('slap 10')
msg(""..player(id,"name").." /Admin/ Slapped "..name[10])
elseif buton==3 then
parse('slap 11')
msg(""..player(id,"name").." /Admin/ Slapped "..name[11])
elseif buton==4 then
parse('slap 12')
msg(""..player(id,"name").." /Admin/ Slapped "..name[12])
elseif buton==5 then
parse('slap 13')
msg(""..player(id,"name").." /Admin/ Slapped "..name[13])
elseif buton==6 then
parse('slap 14')
msg(""..player(id,"name").." /Admin/ Slapped "..name[14])
elseif buton==7 then
parse('slap 15')
msg(""..player(id,"name").." /Admin/ Slapped "..name[15])
elseif buton==8 then
parse('slap 16')
msg(""..player(id,"name").." /Admin/ Slapped "..name[16])
elseif buton==9 then
menu(id,"Slap a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Kill a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('killplayer 4')
msg(""..player(id,"name").." /Admin/ Killed "..name[4])
elseif buton==5 then
parse('killplayer 5')
msg(""..player(id,"name").." /Admin/ Killed "..name[5])
elseif buton==6 then
parse('killplayer 6')
msg(""..player(id,"name").." /Admin/ Killed "..name[6])
elseif buton==7 then
parse('killplayer 7')
msg(""..player(id,"name").." /Admin/ Killed "..name[7])
elseif buton==8 then
parse('killplayer 8')
msg(""..player(id,"name").." /Admin/ Killed "..name[8])
elseif buton==9 then
menu(id,"Kill a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Kill a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('killplayer 9')
msg(""..player(id,"name").." /Admin/ Killed "..name[9])
elseif buton==2 then
parse('killplayer 10')
msg(""..player(id,"name").." /Admin/ Killed "..name[10])
elseif buton==3 then
parse('killplayer 11')
msg(""..player(id,"name").." /Admin/ Killed "..name[11])
elseif buton==4 then
parse('killplayer 12')
msg(""..player(id,"name").." /Admin/ Killed "..name[12])
elseif buton==5 then
parse('killplayer 13')
msg(""..player(id,"name").." /Admin/ Killed "..name[13])
elseif buton==6 then
parse('killplayer 14')
msg(""..player(id,"name").." /Admin/ Killed "..name[14])
elseif buton==7 then
parse('killplayer 15')
msg(""..player(id,"name").." /Admin/ Killed "..name[15])
elseif buton==8 then
parse('killplayer 16')
msg(""..player(id,"name").." /Admin/ Killed "..name[16])
elseif buton==9 then
menu(id,"Kill a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Freeze a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('speedmod 1 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[1])
elseif buton==2 then
parse('speedmod 2 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[2])
elseif buton==3 then
parse('speedmod 3 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[3])
elseif buton==4 then
parse('speedmod 4 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[4])
elseif buton==5 then
parse('speedmod 5 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[5])
elseif buton==6 then
parse('speedmod 6 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[6])
elseif buton==7 then
parse('speedmod 7 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[7])
elseif buton==8 then
parse('speedmod 8 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[8])
elseif buton==9 then
menu(id,"Freeze a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Freeze a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('speedmod 9 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[9])
elseif buton==2 then
parse('speedmod 10 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[10])
elseif buton==3 then
parse('speedmod 11 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[11])
elseif buton==4 then
parse('speedmod 12 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[12])
elseif buton==5 then
parse('speedmod 13 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[13])
elseif buton==6 then
parse('speedmod 14 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[14])
elseif buton==7 then
parse('speedmod 15 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[15])
elseif buton==8 then
parse('speedmod 16 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[16])
elseif buton==9 then
menu(id,"Freeze a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Bring 1 HP a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('sethealth 1 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[1])
elseif buton==2 then
parse('sethealth 2 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[2])
elseif buton==3 then
parse('sethealth 3 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[3])
elseif buton==4 then
parse('sethealth 4 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[4])
elseif buton==5 then
parse('sethealth 5 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[5])
elseif buton==6 then
parse('sethealth 6 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[6])
elseif buton==7 then
parse('sethealth 7 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[7])
elseif buton==8 then
parse('sethealth 8 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[8])
elseif buton==9 then
menu(id,"Bring 1 HP a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Bring 1 HP a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('sethealth 9 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[9])
elseif buton==2 then
parse('sethealth 10 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[10])
elseif buton==3 then
parse('sethealth 11 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[11])
elseif buton==4 then
parse('sethealth 12 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[12])
elseif buton==5 then
parse('sethealth 13 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[13])
elseif buton==6 then
parse('sethealth 14 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[14])
elseif buton==7 then
parse('sethealth 15 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[15])
elseif buton==8 then
parse('sethealth 16 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[16])
elseif buton==9 then
menu(id,"Bring 1 HP a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Grab a Player - Names 1/2" then
if buton==1 then
if grab[id]==0 then
grab[id]=1
elseif grab[id]==1 then
grab[id]=0
end
elseif buton==2 then
if grab[id]==0 then
grab[id]=2
elseif grab[id]==2 then
grab[id]=0
end
elseif buton==3 then
if grab[id]==0 then
grab[id]=3
elseif grab[id]==3 then
grab[id]=0
end
elseif buton==4 then
if grab[id]==0 then
grab[id]=4
elseif grab[id]==4 then
grab[id]=0
end
elseif buton==5 then
if grab[id]==0 then
grab[id]=5
elseif grab[id]==5 then
grab[id]=0
end
elseif buton==6 then
if grab[id]==0 then
grab[id]=6
elseif grab[id]==6 then
grab[id]=0
end
elseif buton==7 then
if grab[id]==0 then
grab[id]=7
elseif grab[id]==7 then
grab[id]=0
end
elseif buton==8 then
if grab[id]==0 then
grab[id]=8
elseif grab[id]==8 then
grab[id]=0
end
elseif buton==9 then
menu(id,"Grab a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Grab a Player - Names 2/2" then
if buton==1 then
if grab[id]==0 then
grab[id]=9
elseif grab[id]==9 then
grab[id]=0
end
elseif buton==2 then
if grab[id]==0 then
grab[id]=10
elseif grab[id]==10 then
grab[id]=0
end
elseif buton==3 then
if grab[id]==0 then
grab[id]=11
elseif grab[id]==11 then
grab[id]=0
end
elseif buton==4 then
if grab[id]==0 then
grab[id]=12
elseif grab[id]==12 then
grab[id]=0
end
elseif buton==5 then
if grab[id]==0 then
grab[id]=13
elseif grab[id]==13 then
grab[id]=0
end
elseif buton==6 then
if grab[id]==0 then
grab[id]=14
elseif grab[id]==14 then
grab[id]=0
end
elseif buton==7 then
if grab[id]==0 then
grab[id]=15
elseif grab[id]==15 then
grab[id]=0
end
elseif buton==8 then
if grab[id]==0 then
grab[id]=16
elseif grab[id]==16 then
grab[id]=0
end
elseif buton==9 then
menu(id,"Grab a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Ban USGN a Player - Names 1/2" then
if buton==1 then
thenames(i)
theusgn(i)
parse('banusgn '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[1])
elseif buton==2 then
parse('banusgn '..pusgn[2])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[2])
elseif buton==3 then
parse('banusgn '..pusgn[3])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[3])
elseif buton==4 then
parse('banusgn '..pusgn[4])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[4])
elseif buton==5 then
parse('banusgn '..pusgn[5])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[5])
elseif buton==6 then
parse('banusgn '..pusgn[6])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[6])
elseif buton==7 then
parse('banusgn '..pusgn[7])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[7])
elseif buton==8 then
parse('banusgn '..pusgn[8])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[8])
elseif buton==9 then
menu(id,"Ban USGN a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Ban USGN a Player - Names 2/2" then
if buton==1 then
thenames(i)
theusgn(i)
parse('banusgn '..pusgn[9])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[9])
elseif buton==2 then
parse('banusgn 10 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[10])
elseif buton==3 then
parse('banusgn 11 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[11])
elseif buton==4 then
parse('banusgn 12 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[12])
elseif buton==5 then
parse('banusgn 13 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[13])
elseif buton==6 then
parse('banusgn 14 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[14])
elseif buton==7 then
parse('banusgn 15 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[15])
elseif buton==8 then
parse('banusgn 16 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[16])
elseif buton==9 then
menu(id,"Ban USGN a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Ban IP a Player - Names 1/2" then
if buton==1 then
thenames(i)
thepip(i)
parse('banip '..pip[1])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[2])
elseif buton==2 then
parse('banip '..pip[2])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[2])
elseif buton==3 then
parse('banip '..pip[3])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[3])
elseif buton==4 then
parse('banip '..pip[4])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[4])
elseif buton==5 then
parse('banip '..pip[5])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[5])
elseif buton==6 then
parse('banip '..pip[6])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[6])
elseif buton==7 then
parse('banip '..pip[7])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[7])
elseif buton==8 then
parse('banip '..pip[8])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[8])
elseif buton==9 then
menu(id,"Ban IP a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Ban IP a Player - Names 2/2" then
if buton==1 then
thenames(i)
thepip(i)
parse('banip '..pip[9])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[9])
elseif buton==2 then
parse('banip '..pip[10])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[10])
elseif buton==3 then
parse('banip '..pip[11])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[11])
elseif buton==4 then
parse('banip '..pip[12])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[12])
elseif buton==5 then
parse('banip '..pip[13])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[13])
elseif buton==6 then
parse('banip '..pip[14])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[14])
elseif buton==7 then
parse('banip '..pip[15])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[15])
elseif buton==8 then
parse('banip '..pip[16])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[16])
elseif buton==9 then
menu(id,"Ban IP a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Ban NAME a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('banname '..name[1])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[1])
elseif buton==2 then
parse('banname '..name[2])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[2])
elseif buton==3 then
parse('banname '..name[3])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[3])
elseif buton==4 then
parse('banname '..name[4])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[4])
elseif buton==5 then
parse('banname '..name[5])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[5])
elseif buton==6 then
parse('banname '..name[6])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[6])
elseif buton==7 then
parse('banname '..name[7])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[7])
elseif buton==8 then
parse('banname '..name[8])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[8])
elseif buton==9 then
menu(id,"Ban NAME a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Ban NAME a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('banname '..name[9])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[9])
elseif buton==2 then
parse('banname '..name[10])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[10])
elseif buton==3 then
parse('banname '..name[11])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[11])
elseif buton==4 then
parse('banname '..name[12])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[12])
elseif buton==5 then
parse('banname '..name[13])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[13])
elseif buton==6 then
parse('banname '..name[14])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[14])
elseif buton==7 then
parse('banname '..name[15])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[15])
elseif buton==8 then
parse('banname '..name[16])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[16])
elseif buton==9 then
menu(id,"Ban NAME a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Promote Menu" then
if buton==1 then
thenames(i)
theusgn(i)
lvlnames(i)
menu(id,"Make Moderator - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
elseif buton==2 then
thenames(i)
theusgn(i)
lvlnames(i)
menu(id,"Make Member - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
elseif buton==3 then
thenames(i)
lvlnames(i)
menu(id,"Remove Moderator - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
end
end
if title=="Make Moderator - Page 1/2" then
if buton==1 then
thenames(i)
userlevel[1]=2
moderatorcolor[1]="000255255"
msg(""..name[1].." is Now Moderator!")
elseif buton==2 then
userlevel[2]=2
moderatorcolor[2]="000255255"
msg(""..name[2].." is Now Moderator!")
elseif buton==3 then
userlevel[3]=2
moderatorcolor[3]="000255255"
msg(""..name[3].." is Now Moderator!")
elseif buton==4 then
userlevel[4]=2
moderatorcolor[4]="000255255"
msg(""..name[4].." is Now Moderator!")
elseif buton==5 then
userlevel[5]=2
moderatorcolor[5]="000255255"
msg(""..name[5].." is Now Moderator!")
elseif buton==6 then
userlevel[6]=2
moderatorcolor[6]="000255255"
msg(""..name[6].." is Now Moderator!")
elseif buton==7 then
userlevel[7]=2
moderatorcolor[7]="000255255"
msg(""..name[7].." is Now Moderator!")
elseif buton==8 then
userlevel[8]=2
moderatorcolor[8]="000255255"
msg(""..name[8].." is Now Moderator!")
elseif buton==9 then
menu(id,"Make Moderator - Page 2/2"..name[9].."|"..levelname[9]..","..name[10].."|"..levelname[10]..","..name[11].."|"..levelname[11]..","..name[12].."|"..levelname[12]..","..name[13].."|"..levelname[13]..","..name[14].."|"..levelname[14]..","..name[15].."|"..levelname[15]..","..name[16].."|"..levelname[16]..",Back")
end
end
if title=="Make Moderator - Page 2/2" then
if buton==1 then
thenames(i)
userlevel[9]=2
moderatorcolor[9]="000255255"
msg(""..name[9].." is Now Moderator!")
elseif buton==2 then
userlevel[10]=2
moderatorcolor[10]="000255255"
msg(""..name[10].." is Now Moderator!")
elseif buton==3 then
userlevel[11]=2
moderatorcolor[11]="000255255"
msg(""..name[11].." is Now Moderator!")
elseif buton==4 then
userlevel[12]=2
moderatorcolor[12]="000255255"
msg(""..name[12].." is Now Moderator!")
elseif buton==5 then
userlevel[13]=2
moderatorcolor[13]="000255255"
msg(""..name[13].." is Now Moderator!")
elseif buton==6 then
userlevel[14]=2
moderatorcolor[14]="000255255"
msg(""..name[14].." is Now Moderator!")
elseif buton==7 then
userlevel[15]=2
moderatorcolor[15]="000255255"
msg(""..name[15].." is Now Moderator!")
elseif buton==8 then
userlevel[16]=2
moderatorcolor[16]="000255255"
msg(""..name[16].." is Now Moderator!")
elseif buton==9 then
menu(id,"Make Moderator - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
end
end
if title=="Make Member - Page 1/2" then
if buton==1 then
thenames(i)
userlevel[1]=3
Membercolor[1]="000255255"
msg(""..name[1].." is Now Member!")
elseif buton==2 then
userlevel[2]=3
Membercolor[2]="000255255"
msg(""..name[2].." is Now Member!")
elseif buton==3 then
userlevel[3]=3
Membercolor[3]="000255255"
msg(""..name[3].." is Now Member!")
elseif buton==4 then
userlevel[4]=3
Membercolor[4]="000255255"
msg(""..name[4].." is Now Member!")
elseif buton==5 then
userlevel[5]=3
Membercolor[5]="000255255"
msg(""..name[5].." is Now Member!")
elseif buton==6 then
userlevel[6]=3
Membercolor[6]="000255255"
msg(""..name[6].." is Now Member!")
elseif buton==7 then
userlevel[7]=3
Membercolor[7]="000255255"
msg(""..name[7].." is Now Member!")
elseif buton==8 then
userlevel[8]=3
Membercolor[8]="000255255"
msg(""..name[8].." is Now Member!")
elseif buton==9 then
menu(id,"Make Member - Page 2/2"..name[9].."|"..levelname[9]..","..name[10].."|"..levelname[10]..","..name[11].."|"..levelname[11]..","..name[12].."|"..levelname[12]..","..name[13].."|"..levelname[13]..","..name[14].."|"..levelname[14]..","..name[15].."|"..levelname[15]..","..name[16].."|"..levelname[16]..",Back")
end
end
if title=="Make Member - Page 2/2" then
if buton==1 then
thenames(i)
userlevel[9]=3
Membercolor[9]="000255255"
msg(""..name[9].." is Now Member!")
elseif buton==2 then
userlevel[10]=3
Membercolor[10]="000255255"
msg(""..name[10].." is Now Member!")
elseif buton==3 then
userlevel[11]=3
Membercolor[11]="000255255"
msg(""..name[11].." is Now Member!")
elseif buton==4 then
userlevel[12]=3
Membercolor[12]="000255255"
msg(""..name[12].." is Now Member!")
elseif buton==5 then
userlevel[13]=3
Membercolor[13]="000255255"
msg(""..name[13].." is Now Member!")
elseif buton==6 then
userlevel[14]=3
Membercolor[14]="000255255"
msg(""..name[14].." is Now Member!")
elseif buton==7 then
userlevel[15]=3
Membercolor[15]="000255255"
msg(""..name[15].." is Now Member!")
elseif buton==8 then
userlevel[16]=3
Membercolor[16]="000255255"
msg(""..name[16].." is Now Member!")
elseif buton==9 then
menu(id,"Make Member - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
end
end
if title=="Remove Moderator - Page 1/2" then
if buton==1 then
thenames(i)
drawmode[1]=0
userlevel[1]=3
msg(""..name[1].." is Now Member!")
elseif buton==2 then
userlevel[2]=3
drawmode[2]=0
msg(""..name[2].." is Now Member!")
elseif buton==3 then
userlevel[3]=3
drawmode[3]=0
msg(""..name[3].." is Now Member!")
elseif buton==4 then
userlevel[4]=3
drawmode[4]=0
msg(""..name[4].." is Now Member!")
elseif buton==5 then
userlevel[5]=3
drawmode[5]=0
msg(""..name[5].." is Now Member!")
elseif buton==6 then
userlevel[6]=3
drawmode[6]=0
msg(""..name[6].." is Now Member!")
elseif buton==7 then
userlevel[7]=3
drawmode[7]=0
msg(""..name[7].." is Now Member!")
elseif buton==8 then
userlevel[8]=3
drawmode[8]=0
msg(""..name[8].." is Now Member!")
elseif buton==9 then
menu(id,"Remove moderator - Page 2/2,"..name[9].."|"..levelname[9]..","..name[10].."|"..levelname[10]..","..name[11].."|"..levelname[11]..","..name[12].."|"..levelname[12]..","..name[13].."|"..levelname[13]..","..name[14].."|"..levelname[14]..","..name[15].."|"..levelname[15]..","..name[16].."|"..levelname[16]..",Back")
end
end
if title=="Remove moderator - Page 2/2" then
if buton==1 then
thenames(i)
userlevel[9]=3
drawmode[9]=0
msg(""..name[9].." is Now Member!")
elseif buton==2 then
userlevel[10]=3
drawmode[10]=0
msg(""..name[10].." is Now Member!")
elseif buton==3 then
userlevel[11]=3
drawmode[11]=0
msg(""..name[11].." is Now Member!")
elseif buton==4 then
userlevel[12]=3
drawmode[12]=0
msg(""..name[12].." is Now Member!")
elseif buton==5 then
userlevel[13]=3
drawmode[13]=0
msg(""..name[13].." is Now Member!")
elseif buton==6 then
userlevel[14]=3
drawmode[14]=0
msg(""..name[14].." is Now Member!")
elseif buton==7 then
userlevel[15]=3
drawmode[15]=0
msg(""..name[15].." is Now Member!")
elseif buton==8 then
userlevel[16]=3
drawmode[16]=0
msg(""..name[16].." is Now Member!")
elseif buton==9 then
menu(id,"Remove moderator - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
end
end
if userlevel[id]==1 then
if act==1 then
menu(id,"Admin Menu,Settings|>,Spawn|>,Actions|>,Promote|>,Punish|>,Gift|>,,,Next")
elseif act==2 then
if wallhack[id]==1 then
msg2(id,"Wallhack On!")
wallhack[id]=0
elseif wallhack[id]==0 then
msg2(id,"Wallhack Off!")
wallhack[id]=1
end
elseif act==3 then
if godmode[id]==0 then
godmode[id]=1
elseif godmode[id]==1 then
godmode[id]=0
end
end
end
end
function admmenu(id,title,buton)
thenames(i)
if title=="Admin Menu" then
if buton==1 then
menu(id,"Settings Menu,FOW|On&Off,Infammo|On&Off,AntiSpeeder|On&Off,,,,,,Main Menu")
elseif buton==2 then
menu(id,"Spawn Menu,Spawn Items,Spawn NPCs,Spawn Buildings,,,,,,Main Menu")
elseif buton==3 then
menu(id,"Action Menu,Restart,,,,,,,,Main Menu")
elseif buton==4 then
menu(id,"Promote Menu,Make Moderator,Make Member,Remove Moderator,,,,,,Main Menu")
elseif buton==5 then
menu(id,"Punish Menu,Ban,Kick,Slap,Kill,Freeze,1 HP,Grab,Mute,Back")
elseif buton==6 then
menu(id,"Gift Menu,Health Gift,Armor Gift,Speed Gift,Team Gift,Score Gift,Deaths Gift,,,Main Menu")
elseif buton==8 then
parse('restart')
end
end
if title=="Settings Menu" then
if buton==1 then
menu(id,"FOW,On,Off")
elseif buton==2
menu(id,"Infammo,On,Off")
elseifbuton==3
menu(id,AntiSpeeder,On,Off")
end
end
if title=="Action Menu" then
if buton==1 then
parse('restart')
end
end
if title=="Spawn Menu" then
if buton==1 then
menu(id,"Spawn Items,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
elseif buton==2
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==3
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
end
end
if title=="Spawn NPCs" then
if buton==1 then
parse('spawnnpc 1 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==2 then
parse('spawnnpc 2 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==3 then
parse('spawnnpc 3 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==4 then
parse('spawnnpc 4 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SSpawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==5 then
parse('spawnnpc 5 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn NPCs,Zombie,HeadCrab,Snark,Vortigaunt,Soldier,Back")
elseif buton==6 then
menu(id,"Admin Menu,Server Settings,Spawn Creature,Spawn Object,Spawn Item,Moderator,Punish,Give Items,Restart,More -->")
end
end
if title=="FOW" then
if buton==1 then
parse('sv_fow 1')
elseif buton==2 then
parse('sv_fow 0')
end
end
if title=="Infammo" then
if buton==1 then
parse('mp_infammo 1')
elseif buton==2 then
parse('mp_infammo 0')
end
end
if title=="AntiSpeeder" then
if buton==1 then
parse('mp_antispeeder 1')
msg("AntiSpeed Hacker On!@C")
elseif buton==2 then
parse('mp_antispeeder 0')
msg("AntiSpeed Hacker Off!@C")
end
end
if title=="Spawn Object - Page 1/3" then
if buton==1 then
parse('spawnobject 1 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==2 then
parse('spawnobject 2 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==3 then
parse('spawnobject 3 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==4 then
parse('spawnobject 4 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==5 then
parse('spawnobject 5 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==6 then
parse('spawnobject 6 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==7 then
parse('spawnobject 7 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
elseif buton==8 then
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==9 then
menu(id,"Admin Menu,Server Settings,Spawn Creature,Spawn Object,Spawn Item,Moderator,Punish,Give Items,Restart,More -->")
end
end
if title=="Spawn Object - Page 2/3" then
if buton==1 then
parse('spawnobject 9 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==2 then
parse('spawnobject 8 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==3 then
parse('spawnobject 11 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==4 then
parse('spawnobject 12 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==5 then
parse('spawnobject 15 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==6 then
parse('spawnobject 13 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==7 then
parse('spawnobject 14 '..(cx[id]/32)..' '..(cy[id]/32)..' 1 1 '..player(id,"team")..' '..id)
menu(id,"Spawn Object - Page 2/3,Supply,Turret,Dual Turret,Triple Turret,Super Supply,Teleporter Entrance,Teleporter Exit,Next,Back")
elseif buton==9 then
menu(id,"Spawn Object - Page 1/3,Barricade,Barbed Wire,Wall I,Wall II,Wall III,Gate Field,Dispenser,Next,Back")
end
end
if title=="Spawn Items" then
if buton==1 then
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==2 then
menu(id,"Shotguns,M3,XM1014,Back")
elseif buton==3 then
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==4 then
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==5 then
parse('spawnitem 40 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
elseif buton==6 then
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==7 then
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==8 then
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
end
end
if title=="Pistols" then
if buton==1 then
parse('spawnitem 2 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==2 then
parse('spawnitem 1 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==3 then
parse('spawnitem 3 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==4 then
parse('spawnitem 4 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==5 then
parse('spawnitem 5 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==6 then
parse('spawnitem 6 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Pistols,Glock,USP,Deagle,P228,Elite,Five-Seven,Back")
elseif buton==7 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Shotguns" then
if buton==1 then
parse('spawnitem 10 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Shotguns,M3,XM1014,Back")
elseif buton==2 then
parse('spawnitem 11 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Shotguns,M3,XM1014,Back")
elseif buton==3 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="SMGs" then
if buton==1 then
parse('spawnitem 23 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==2 then
parse('spawnitem 21 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==3 then
parse('spawnitem 24 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==4 then
parse('spawnitem 20 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==5 then
parse('spawnitem 22 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"SMGs,Mac10,TMP,UMP45,MP5,P90,Back")
elseif buton==6 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Rifles - Page 1/2" then
if buton==1 then
parse('spawnitem 30 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==2 then
parse('spawnitem 32 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==3 then
parse('spawnitem 39 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==4 then
parse('spawnitem 38 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==5 then
parse('spawnitem 31 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==6 then
parse('spawnitem 33 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==7 then
parse('spawnitem 34 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
elseif buton==8 then
menu(id,"Rifles - Page 2/2,AWP,SG550,G3SG1,Back")
elseif buton==9 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Rifles - Page 2/2" then
if buton==1 then
parse('spawnitem 35 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 2/2,AWP,SG550,G3SG1,Back")
elseif buton==2 then
parse('spawnitem 37 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 2/2,AWP,SG550,G3SG1,Back")
elseif buton==3 then
parse('spawnitem 36 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Rifles - Page 2/2,AWP,SG550,G3SG1,Back")
elseif buton==4 then
menu(id,"Rifles - Page 1/2,Ak-47,M4A1,Famas,Galil,SG552,Steyr Aug,Scout,Next,Back")
end
end
if title=="Armors" then
if buton==1 then
parse('spawnitem 57 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==2 then
parse('spawnitem 58 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==3 then
parse('spawnitem 79 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==4 then
parse('spawnitem 80 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==5 then
parse('spawnitem 81 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==6 then
parse('spawnitem 82 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==7 then
parse('spawnitem 84 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==8 then
parse('spawnitem 83 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Armors,Kevlar,Kevlar+Helmet,Light Armor,Medium Armor,Heavy Armor,Medic Armor,Shealth Suit,Super Armor,Back")
elseif buton==9 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Grenades" then
if buton==1 then
parse('spawnitem 51 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==2 then
parse('spawnitem 52 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==3 then
parse('spawnitem 53 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==4 then
parse('spawnitem 54 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==5 then
parse('spawnitem 73 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==6 then
parse('spawnitem 72 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==7 then
parse('spawnitem 76 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==8 then
parse('spawnitem 86 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Grenades,HE Grenade,Flashbang,Smoke Grenade,Flare,Molotov Cocktail,Gas Grenade,Airstrike,Gut Bomb,Back")
elseif buton==9 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Others - Page 1/3" then
if buton==1 then
parse('spawnitem 45 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==2 then
parse('spawnitem 47 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==3 then
parse('spawnitem 46 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==4 then
parse('spawnitem 49 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==5 then
parse('spawnitem 48 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==6 then
parse('spawnitem 88 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==7 then
parse('spawnitem 77 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
elseif buton==8 then
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==9 then
menu(id,"Spawn Item,Pistols,Shotguns,SMGs,Rifles,Machine Gun,Armors,Grenades,Others,Back")
end
end
if title=="Others - Page 2/3" then
if buton==1 then
parse('spawnitem 87 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==2 then
parse('spawnitem 41 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==3 then
parse('spawnitem 75 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==4 then
parse('spawnitem 74 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==5 then
parse('spawnitem 85 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==6 then
parse('spawnitem 50 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==7 then
parse('spawnitem 69 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
elseif buton==8 then
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==9 then
menu(id,"Others - Page 1/3,Laser,RPG Launcher,Flamethrower,Grenade Launcher,Rocket Launcher,Portal Gun,Mine,Next,Back")
end
end
if title=="Others - Page 3/3" then
if buton==1 then
parse('spawnitem 78 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==2 then
parse('spawnitem 55 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==3 then
parse('spawnitem 70 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==4 then
parse('spawnitem 71 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==5 then
parse('spawnitem 56 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==6 then
parse('spawnitem 59 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==7 then
parse('spawnitem 64 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==8 then
parse('spawnitem 68 '..(cx[id]/32)..' '..(cy[id]/32))
menu(id,"Others - Page 3/3,Claw,Bomb,Red Flag,Blue Flag,Defuse Kit,Night Vision,Medikit,Gold,Back")
elseif buton==9 then
menu(id,"Others - Page 2/3,Laser Mine,Tactical Shield,Snowball,Wrench,Chainsaw,Knife,Machete,Next,Back")
end
end
if title=="Punish Menu" then
if buton==1 then
menu(id,"Choose Your Ban Type,Ban USGN,Ban IP,Ban Name")
elseif buton==2 then
thenames(i)
menu(id,"Kick a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==3 then
thenames(i)
menu(id,"Slap a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==4 then
thenames(i)
menu(id,"Kill a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==5 then
thenames(i)
menu(id,"Freeze a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==6 then
thenames(i)
menu(id,"Bring 1 HP a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==7 then
thenames(i)
menu(id,"Grab a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==8 then
thenames(i)
menu(id,"Mute Menu,Mute,Unmute")
elseif buton==9 then
menu(id,"Admin Menu,Settings|>,Spawn|>,Actions|>,Promote|>,Punish|>,Gift|>,,,Next")
end
end
if title=="Choose Your Ban Type" then
if buton==1 then
thenames(i)
menu(id,"Ban USGN a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==2 then
thenames(i)
menu(id,"Ban IP a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
elseif buton==3 then
thenames(i)
menu(id,"Ban NAME a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Kick a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('kick 1')
msg(""..player(id,"name").." /Admin/ Kicked "..name[1])
elseif buton==2 then
parse('kick 2')
msg(""..player(id,"name").." /Admin/ Kicked "..name[2])
elseif buton==3 then
parse('kick 3')
msg(""..player(id,"name").." /Admin/ Kicked "..name[3])
elseif buton==4 then
parse('kick 4')
msg(""..player(id,"name").." /Admin/ Kicked "..name[4])
elseif buton==5 then
parse('kick 5')
msg(""..player(id,"name").." /Admin/ Kicked "..name[5])
elseif buton==6 then
parse('kick 6')
msg(""..player(id,"name").." /Admin/ Kicked "..name[6])
elseif buton==7 then
parse('kick 7')
msg(""..player(id,"name").." /Admin/ Kicked "..name[7])
elseif buton==8 then
parse('kick 8')
msg(""..player(id,"name").." /Admin/ Kicked "..name[8])
elseif buton==9 then
menu(id,"Kick a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Kick a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('kick 9')
msg(""..player(id,"name").." /Admin/ Kicked "..name[9])
elseif buton==2 then
parse('kick 10')
msg(""..player(id,"name").." /Admin/ Kicked "..name[10])
elseif buton==3 then
parse('kick 11')
msg(""..player(id,"name").." /Admin/ Kicked "..name[11])
elseif buton==4 then
parse('kick 12')
msg(""..player(id,"name").." /Admin/ Kicked "..name[12])
elseif buton==5 then
parse('kick 13')
msg(""..player(id,"name").." /Admin/ Kicked "..name[13])
elseif buton==6 then
parse('kick 14')
msg(""..player(id,"name").." /Admin/ Kicked "..name[14])
elseif buton==7 then
parse('kick 15')
msg(""..player(id,"name").." /Admin/ Kicked "..name[15])
elseif buton==8 then
parse('kick 16')
msg(""..player(id,"name").." /Admin/ Kicked "..name[16])
elseif buton==9 then
menu(id,"Kick a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Slap a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('slap 1')
msg(""..player(id,"name").." /Admin/ Slapped "..name[1])
elseif buton==2 then
parse('slap 2')
msg(""..player(id,"name").." /Admin/ Slapped "..name[2])
elseif buton==3 then
parse('slap 3')
msg(""..player(id,"name").." /Admin/ Slapped "..name[3])
elseif buton==4 then
parse('slap 4')
msg(""..player(id,"name").." /Admin/ Slapped "..name[4])
elseif buton==5 then
parse('slap 5')
msg(""..player(id,"name").." /Admin/ Slapped "..name[5])
elseif buton==6 then
parse('slap 6')
msg(""..player(id,"name").." /Admin/ Slapped "..name[6])
elseif buton==7 then
parse('slap 7')
msg(""..player(id,"name").." /Admin/ Slapped "..name[7])
elseif buton==8 then
parse('slap 8')
msg(""..player(id,"name").." /Admin/ Slapped "..name[8])
elseif buton==9 then
menu(id,"Slap a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Slap a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('slap 9')
msg(""..player(id,"name").." /Admin/ Slapped "..name[9])
elseif buton==2 then
parse('slap 10')
msg(""..player(id,"name").." /Admin/ Slapped "..name[10])
elseif buton==3 then
parse('slap 11')
msg(""..player(id,"name").." /Admin/ Slapped "..name[11])
elseif buton==4 then
parse('slap 12')
msg(""..player(id,"name").." /Admin/ Slapped "..name[12])
elseif buton==5 then
parse('slap 13')
msg(""..player(id,"name").." /Admin/ Slapped "..name[13])
elseif buton==6 then
parse('slap 14')
msg(""..player(id,"name").." /Admin/ Slapped "..name[14])
elseif buton==7 then
parse('slap 15')
msg(""..player(id,"name").." /Admin/ Slapped "..name[15])
elseif buton==8 then
parse('slap 16')
msg(""..player(id,"name").." /Admin/ Slapped "..name[16])
elseif buton==9 then
menu(id,"Slap a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Kill a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('killplayer 4')
msg(""..player(id,"name").." /Admin/ Killed "..name[4])
elseif buton==5 then
parse('killplayer 5')
msg(""..player(id,"name").." /Admin/ Killed "..name[5])
elseif buton==6 then
parse('killplayer 6')
msg(""..player(id,"name").." /Admin/ Killed "..name[6])
elseif buton==7 then
parse('killplayer 7')
msg(""..player(id,"name").." /Admin/ Killed "..name[7])
elseif buton==8 then
parse('killplayer 8')
msg(""..player(id,"name").." /Admin/ Killed "..name[8])
elseif buton==9 then
menu(id,"Kill a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Kill a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('killplayer 9')
msg(""..player(id,"name").." /Admin/ Killed "..name[9])
elseif buton==2 then
parse('killplayer 10')
msg(""..player(id,"name").." /Admin/ Killed "..name[10])
elseif buton==3 then
parse('killplayer 11')
msg(""..player(id,"name").." /Admin/ Killed "..name[11])
elseif buton==4 then
parse('killplayer 12')
msg(""..player(id,"name").." /Admin/ Killed "..name[12])
elseif buton==5 then
parse('killplayer 13')
msg(""..player(id,"name").." /Admin/ Killed "..name[13])
elseif buton==6 then
parse('killplayer 14')
msg(""..player(id,"name").." /Admin/ Killed "..name[14])
elseif buton==7 then
parse('killplayer 15')
msg(""..player(id,"name").." /Admin/ Killed "..name[15])
elseif buton==8 then
parse('killplayer 16')
msg(""..player(id,"name").." /Admin/ Killed "..name[16])
elseif buton==9 then
menu(id,"Kill a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Freeze a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('speedmod 1 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[1])
elseif buton==2 then
parse('speedmod 2 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[2])
elseif buton==3 then
parse('speedmod 3 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[3])
elseif buton==4 then
parse('speedmod 4 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[4])
elseif buton==5 then
parse('speedmod 5 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[5])
elseif buton==6 then
parse('speedmod 6 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[6])
elseif buton==7 then
parse('speedmod 7 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[7])
elseif buton==8 then
parse('speedmod 8 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[8])
elseif buton==9 then
menu(id,"Freeze a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Freeze a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('speedmod 9 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[9])
elseif buton==2 then
parse('speedmod 10 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[10])
elseif buton==3 then
parse('speedmod 11 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[11])
elseif buton==4 then
parse('speedmod 12 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[12])
elseif buton==5 then
parse('speedmod 13 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[13])
elseif buton==6 then
parse('speedmod 14 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[14])
elseif buton==7 then
parse('speedmod 15 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[15])
elseif buton==8 then
parse('speedmod 16 -100')
msg(""..player(id,"name").." /Admin/ Freezed "..name[16])
elseif buton==9 then
menu(id,"Freeze a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Bring 1 HP a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('sethealth 1 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[1])
elseif buton==2 then
parse('sethealth 2 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[2])
elseif buton==3 then
parse('sethealth 3 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[3])
elseif buton==4 then
parse('sethealth 4 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[4])
elseif buton==5 then
parse('sethealth 5 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[5])
elseif buton==6 then
parse('sethealth 6 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[6])
elseif buton==7 then
parse('sethealth 7 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[7])
elseif buton==8 then
parse('sethealth 8 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[8])
elseif buton==9 then
menu(id,"Bring 1 HP a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Bring 1 HP a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('sethealth 9 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[9])
elseif buton==2 then
parse('sethealth 10 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[10])
elseif buton==3 then
parse('sethealth 11 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[11])
elseif buton==4 then
parse('sethealth 12 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[12])
elseif buton==5 then
parse('sethealth 13 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[13])
elseif buton==6 then
parse('sethealth 14 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[14])
elseif buton==7 then
parse('sethealth 15 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[15])
elseif buton==8 then
parse('sethealth 16 1')
msg(""..player(id,"name").." /Admin/ Bring 1 HP "..name[16])
elseif buton==9 then
menu(id,"Bring 1 HP a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Grab a Player - Names 1/2" then
if buton==1 then
if grab[id]==0 then
grab[id]=1
elseif grab[id]==1 then
grab[id]=0
end
elseif buton==2 then
if grab[id]==0 then
grab[id]=2
elseif grab[id]==2 then
grab[id]=0
end
elseif buton==3 then
if grab[id]==0 then
grab[id]=3
elseif grab[id]==3 then
grab[id]=0
end
elseif buton==4 then
if grab[id]==0 then
grab[id]=4
elseif grab[id]==4 then
grab[id]=0
end
elseif buton==5 then
if grab[id]==0 then
grab[id]=5
elseif grab[id]==5 then
grab[id]=0
end
elseif buton==6 then
if grab[id]==0 then
grab[id]=6
elseif grab[id]==6 then
grab[id]=0
end
elseif buton==7 then
if grab[id]==0 then
grab[id]=7
elseif grab[id]==7 then
grab[id]=0
end
elseif buton==8 then
if grab[id]==0 then
grab[id]=8
elseif grab[id]==8 then
grab[id]=0
end
elseif buton==9 then
menu(id,"Grab a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Grab a Player - Names 2/2" then
if buton==1 then
if grab[id]==0 then
grab[id]=9
elseif grab[id]==9 then
grab[id]=0
end
elseif buton==2 then
if grab[id]==0 then
grab[id]=10
elseif grab[id]==10 then
grab[id]=0
end
elseif buton==3 then
if grab[id]==0 then
grab[id]=11
elseif grab[id]==11 then
grab[id]=0
end
elseif buton==4 then
if grab[id]==0 then
grab[id]=12
elseif grab[id]==12 then
grab[id]=0
end
elseif buton==5 then
if grab[id]==0 then
grab[id]=13
elseif grab[id]==13 then
grab[id]=0
end
elseif buton==6 then
if grab[id]==0 then
grab[id]=14
elseif grab[id]==14 then
grab[id]=0
end
elseif buton==7 then
if grab[id]==0 then
grab[id]=15
elseif grab[id]==15 then
grab[id]=0
end
elseif buton==8 then
if grab[id]==0 then
grab[id]=16
elseif grab[id]==16 then
grab[id]=0
end
elseif buton==9 then
menu(id,"Grab a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Ban USGN a Player - Names 1/2" then
if buton==1 then
thenames(i)
theusgn(i)
parse('banusgn '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[1])
elseif buton==2 then
parse('banusgn '..pusgn[2])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[2])
elseif buton==3 then
parse('banusgn '..pusgn[3])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[3])
elseif buton==4 then
parse('banusgn '..pusgn[4])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[4])
elseif buton==5 then
parse('banusgn '..pusgn[5])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[5])
elseif buton==6 then
parse('banusgn '..pusgn[6])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[6])
elseif buton==7 then
parse('banusgn '..pusgn[7])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[7])
elseif buton==8 then
parse('banusgn '..pusgn[8])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[8])
elseif buton==9 then
menu(id,"Ban USGN a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Ban USGN a Player - Names 2/2" then
if buton==1 then
thenames(i)
theusgn(i)
parse('banusgn '..pusgn[9])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[9])
elseif buton==2 then
parse('banusgn 10 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[10])
elseif buton==3 then
parse('banusgn 11 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[11])
elseif buton==4 then
parse('banusgn 12 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[12])
elseif buton==5 then
parse('banusgn 13 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[13])
elseif buton==6 then
parse('banusgn 14 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[14])
elseif buton==7 then
parse('banusgn 15 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[15])
elseif buton==8 then
parse('banusgn 16 '..pusgn[1])
msg(""..player(id,"name").." /Admin/ Banned USGN "..name[16])
elseif buton==9 then
menu(id,"Ban USGN a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Ban IP a Player - Names 1/2" then
if buton==1 then
thenames(i)
thepip(i)
parse('banip '..pip[1])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[2])
elseif buton==2 then
parse('banip '..pip[2])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[2])
elseif buton==3 then
parse('banip '..pip[3])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[3])
elseif buton==4 then
parse('banip '..pip[4])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[4])
elseif buton==5 then
parse('banip '..pip[5])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[5])
elseif buton==6 then
parse('banip '..pip[6])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[6])
elseif buton==7 then
parse('banip '..pip[7])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[7])
elseif buton==8 then
parse('banip '..pip[8])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[8])
elseif buton==9 then
menu(id,"Ban IP a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Ban IP a Player - Names 2/2" then
if buton==1 then
thenames(i)
thepip(i)
parse('banip '..pip[9])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[9])
elseif buton==2 then
parse('banip '..pip[10])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[10])
elseif buton==3 then
parse('banip '..pip[11])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[11])
elseif buton==4 then
parse('banip '..pip[12])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[12])
elseif buton==5 then
parse('banip '..pip[13])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[13])
elseif buton==6 then
parse('banip '..pip[14])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[14])
elseif buton==7 then
parse('banip '..pip[15])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[15])
elseif buton==8 then
parse('banip '..pip[16])
msg(""..player(id,"name").." /Admin/ Banned IP "..name[16])
elseif buton==9 then
menu(id,"Ban IP a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Ban NAME a Player - Names 1/2" then
if buton==1 then
thenames(i)
parse('banname '..name[1])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[1])
elseif buton==2 then
parse('banname '..name[2])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[2])
elseif buton==3 then
parse('banname '..name[3])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[3])
elseif buton==4 then
parse('banname '..name[4])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[4])
elseif buton==5 then
parse('banname '..name[5])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[5])
elseif buton==6 then
parse('banname '..name[6])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[6])
elseif buton==7 then
parse('banname '..name[7])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[7])
elseif buton==8 then
parse('banname '..name[8])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[8])
elseif buton==9 then
menu(id,"Ban NAME a Player - Names 2/2,"..name[9]..","..name[10]..","..name[11]..","..name[12]..","..name[13]..","..name[14]..","..name[15]..","..name[16]..",Back")
end
end
if title=="Ban NAME a Player - Names 2/2" then
if buton==1 then
thenames(i)
parse('banname '..name[9])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[9])
elseif buton==2 then
parse('banname '..name[10])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[10])
elseif buton==3 then
parse('banname '..name[11])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[11])
elseif buton==4 then
parse('banname '..name[12])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[12])
elseif buton==5 then
parse('banname '..name[13])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[13])
elseif buton==6 then
parse('banname '..name[14])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[14])
elseif buton==7 then
parse('banname '..name[15])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[15])
elseif buton==8 then
parse('banname '..name[16])
msg(""..player(id,"name").." /Admin/ Banned NAME "..name[16])
elseif buton==9 then
menu(id,"Ban NAME a Player - Names 1/2,"..name[1]..","..name[2]..","..name[3]..","..name[4]..","..name[5]..","..name[6]..","..name[7]..","..name[8]..",Next")
end
end
if title=="Promote Menu" then
if buton==1 then
thenames(i)
theusgn(i)
lvlnames(i)
menu(id,"Make Moderator - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
elseif buton==2 then
thenames(i)
theusgn(i)
lvlnames(i)
menu(id,"Make Member - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
elseif buton==3 then
thenames(i)
lvlnames(i)
menu(id,"Remove Moderator - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
end
end
if title=="Make Moderator - Page 1/2" then
if buton==1 then
thenames(i)
userlevel[1]=2
moderatorcolor[1]="000255255"
msg(""..name[1].." is Now Moderator!")
elseif buton==2 then
userlevel[2]=2
moderatorcolor[2]="000255255"
msg(""..name[2].." is Now Moderator!")
elseif buton==3 then
userlevel[3]=2
moderatorcolor[3]="000255255"
msg(""..name[3].." is Now Moderator!")
elseif buton==4 then
userlevel[4]=2
moderatorcolor[4]="000255255"
msg(""..name[4].." is Now Moderator!")
elseif buton==5 then
userlevel[5]=2
moderatorcolor[5]="000255255"
msg(""..name[5].." is Now Moderator!")
elseif buton==6 then
userlevel[6]=2
moderatorcolor[6]="000255255"
msg(""..name[6].." is Now Moderator!")
elseif buton==7 then
userlevel[7]=2
moderatorcolor[7]="000255255"
msg(""..name[7].." is Now Moderator!")
elseif buton==8 then
userlevel[8]=2
moderatorcolor[8]="000255255"
msg(""..name[8].." is Now Moderator!")
elseif buton==9 then
menu(id,"Make Moderator - Page 2/2"..name[9].."|"..levelname[9]..","..name[10].."|"..levelname[10]..","..name[11].."|"..levelname[11]..","..name[12].."|"..levelname[12]..","..name[13].."|"..levelname[13]..","..name[14].."|"..levelname[14]..","..name[15].."|"..levelname[15]..","..name[16].."|"..levelname[16]..",Back")
end
end
if title=="Make Moderator - Page 2/2" then
if buton==1 then
thenames(i)
userlevel[9]=2
moderatorcolor[9]="000255255"
msg(""..name[9].." is Now Moderator!")
elseif buton==2 then
userlevel[10]=2
moderatorcolor[10]="000255255"
msg(""..name[10].." is Now Moderator!")
elseif buton==3 then
userlevel[11]=2
moderatorcolor[11]="000255255"
msg(""..name[11].." is Now Moderator!")
elseif buton==4 then
userlevel[12]=2
moderatorcolor[12]="000255255"
msg(""..name[12].." is Now Moderator!")
elseif buton==5 then
userlevel[13]=2
moderatorcolor[13]="000255255"
msg(""..name[13].." is Now Moderator!")
elseif buton==6 then
userlevel[14]=2
moderatorcolor[14]="000255255"
msg(""..name[14].." is Now Moderator!")
elseif buton==7 then
userlevel[15]=2
moderatorcolor[15]="000255255"
msg(""..name[15].." is Now Moderator!")
elseif buton==8 then
userlevel[16]=2
moderatorcolor[16]="000255255"
msg(""..name[16].." is Now Moderator!")
elseif buton==9 then
menu(id,"Make Moderator - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
end
end
if title=="Make Member - Page 1/2" then
if buton==1 then
thenames(i)
userlevel[1]=3
Membercolor[1]="000255255"
msg(""..name[1].." is Now Member!")
elseif buton==2 then
userlevel[2]=3
Membercolor[2]="000255255"
msg(""..name[2].." is Now Member!")
elseif buton==3 then
userlevel[3]=3
Membercolor[3]="000255255"
msg(""..name[3].." is Now Member!")
elseif buton==4 then
userlevel[4]=3
Membercolor[4]="000255255"
msg(""..name[4].." is Now Member!")
elseif buton==5 then
userlevel[5]=3
Membercolor[5]="000255255"
msg(""..name[5].." is Now Member!")
elseif buton==6 then
userlevel[6]=3
Membercolor[6]="000255255"
msg(""..name[6].." is Now Member!")
elseif buton==7 then
userlevel[7]=3
Membercolor[7]="000255255"
msg(""..name[7].." is Now Member!")
elseif buton==8 then
userlevel[8]=3
Membercolor[8]="000255255"
msg(""..name[8].." is Now Member!")
elseif buton==9 then
menu(id,"Make Member - Page 2/2"..name[9].."|"..levelname[9]..","..name[10].."|"..levelname[10]..","..name[11].."|"..levelname[11]..","..name[12].."|"..levelname[12]..","..name[13].."|"..levelname[13]..","..name[14].."|"..levelname[14]..","..name[15].."|"..levelname[15]..","..name[16].."|"..levelname[16]..",Back")
end
end
if title=="Make Member - Page 2/2" then
if buton==1 then
thenames(i)
userlevel[9]=3
Membercolor[9]="000255255"
msg(""..name[9].." is Now Member!")
elseif buton==2 then
userlevel[10]=3
Membercolor[10]="000255255"
msg(""..name[10].." is Now Member!")
elseif buton==3 then
userlevel[11]=3
Membercolor[11]="000255255"
msg(""..name[11].." is Now Member!")
elseif buton==4 then
userlevel[12]=3
Membercolor[12]="000255255"
msg(""..name[12].." is Now Member!")
elseif buton==5 then
userlevel[13]=3
Membercolor[13]="000255255"
msg(""..name[13].." is Now Member!")
elseif buton==6 then
userlevel[14]=3
Membercolor[14]="000255255"
msg(""..name[14].." is Now Member!")
elseif buton==7 then
userlevel[15]=3
Membercolor[15]="000255255"
msg(""..name[15].." is Now Member!")
elseif buton==8 then
userlevel[16]=3
Membercolor[16]="000255255"
msg(""..name[16].." is Now Member!")
elseif buton==9 then
menu(id,"Make Member - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
end
end
if title=="Remove Moderator - Page 1/2" then
if buton==1 then
thenames(i)
drawmode[1]=0
userlevel[1]=3
msg(""..name[1].." is Now Member!")
elseif buton==2 then
userlevel[2]=3
drawmode[2]=0
msg(""..name[2].." is Now Member!")
elseif buton==3 then
userlevel[3]=3
drawmode[3]=0
msg(""..name[3].." is Now Member!")
elseif buton==4 then
userlevel[4]=3
drawmode[4]=0
msg(""..name[4].." is Now Member!")
elseif buton==5 then
userlevel[5]=3
drawmode[5]=0
msg(""..name[5].." is Now Member!")
elseif buton==6 then
userlevel[6]=3
drawmode[6]=0
msg(""..name[6].." is Now Member!")
elseif buton==7 then
userlevel[7]=3
drawmode[7]=0
msg(""..name[7].." is Now Member!")
elseif buton==8 then
userlevel[8]=3
drawmode[8]=0
msg(""..name[8].." is Now Member!")
elseif buton==9 then
menu(id,"Remove moderator - Page 2/2,"..name[9].."|"..levelname[9]..","..name[10].."|"..levelname[10]..","..name[11].."|"..levelname[11]..","..name[12].."|"..levelname[12]..","..name[13].."|"..levelname[13]..","..name[14].."|"..levelname[14]..","..name[15].."|"..levelname[15]..","..name[16].."|"..levelname[16]..",Back")
end
end
if title=="Remove moderator - Page 2/2" then
if buton==1 then
thenames(i)
userlevel[9]=3
drawmode[9]=0
msg(""..name[9].." is Now Member!")
elseif buton==2 then
userlevel[10]=3
drawmode[10]=0
msg(""..name[10].." is Now Member!")
elseif buton==3 then
userlevel[11]=3
drawmode[11]=0
msg(""..name[11].." is Now Member!")
elseif buton==4 then
userlevel[12]=3
drawmode[12]=0
msg(""..name[12].." is Now Member!")
elseif buton==5 then
userlevel[13]=3
drawmode[13]=0
msg(""..name[13].." is Now Member!")
elseif buton==6 then
userlevel[14]=3
drawmode[14]=0
msg(""..name[14].." is Now Member!")
elseif buton==7 then
userlevel[15]=3
drawmode[15]=0
msg(""..name[15].." is Now Member!")
elseif buton==8 then
userlevel[16]=3
drawmode[16]=0
msg(""..name[16].." is Now Member!")
elseif buton==9 then
menu(id,"Remove moderator - Page 1/2,"..name[1].."|"..levelname[1]..","..name[2].."|"..levelname[2]..","..name[3].."|"..levelname[3]..","..name[4].."|"..levelname[4]..","..name[5].."|"..levelname[5]..","..name[6].."|"..levelname[6]..","..name[7].."|"..levelname[7]..","..name[8].."|"..levelname[8]..",Next")
end
end
Its for editing admin script beta
