Infinite Rain, it's pointless. Forum
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Ideas for CS2D - READ THE FIRST POST (OP)!
Infinite Rain, it's pointless.
mp_lagcompensation 0 to disable it completely in case it causes any problems. Admin/mod comment
What's the part about "READ THE FIRST POST" you don't understand? /ohaz
§2.1 - No needless and/or doubled posts (spam) It could be like another @ command (@D for details), that adds the needs for a new parameter in menu();
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menu(id, 'Title@D, Button 1, Detail Button, Button 3', 'Button 1 Detail 1: damage|Button 1 Detail 2: rate of fire|Button 1 Detail 3: cost, Button 2 Detail 1: duh|Lol')
(codex)
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menu(id, 'title@D, button|extra', 'detail|detail, detail|detail')
----
Alternatively, you could add a menubutton_mouseover, menubutton_mouseidleonbutton and menubutton_mouseleave hook.
edited 1×, last 15.05.13 07:19:30 pm

Brower with thumbnails for sprites. I mean when you choose image file, it will nice to see images with names instead only names like in Windows.
Equipping unloaded items, adding ammo one by one, and an ammo counter for weapons.
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parse('equip 1 32')
local a = player(id, someGeniusNameForAmmoCount)
print(a[1]..','..a[2])
> 30,90
local current, backup = 15, 60
parse('setammo 1 32 '..current..' '..backup)
local a = player(id, someGeniusNameForAmmoCount)
print(a[1]..','..a[2])
> 15,60
And some ideas for someGeniusNameForAmmoCount;
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checkammo(id, 32) checkammo(id, player(id, 'weapontype')) -- checkammo(player id, weapon id)
Such as movable console window and have the output get printed to the console whenever you execute console commands like mp_maxplayers it should print current value but instead it doesn't do that. I'd like to see this improved somewhat as it'd be more verbose and informing.
Alistaire and command setammo1
setammo <[playerid]> <[weaponid]> <[ammo]> <[ammoout]>
Giving max ammo is too OP
You currently can't see whether a player damaged an NPC with projectiles or other slow weaponry, because they could switch their weapons out before impact, and it wouldn't register.
RealDespress28 has writtenHow about a BOT that is really Smart that can Plant, be Blind, chat,and cannot got to sides i mean every bot goes into sides... and i like when it is in game not script
plant?
can be blind? maybe its done?
and others not sure about it
BATTLEKOT: Menu music is just annoying and sometimes stupid (>Teeworlds)
Re: Ideas for CS2D - READ THE FIRST POST (OP)!
Deleted User
VADemon has written(>Teeworlds)
Admin/mod comment
§2.2 - Only meaningful contributions with added value
Infinite Rain has written
VADemon has written(>Teeworlds)
@
Infinite Rain: Nice comment.
2.2 - The forum is NOT a chat room! Behave accordingly! No unsubstantial/very short posts! Admin/mod comment
§5.5 - Do not comment rule violations or spam
LazyGuy has written
Infinite Rain has writtenYates.
Nice comment.
2.2 - The forum is NOT a chat room! Behave accordingly! No unsubstantial/very short posts!Man, you should look at your comment for a start (5,5). Combo 3x(+3) today. lol
This code will be helpful for you:
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rule:2.2
Admin/mod comment
§5.5 - Do not comment rule violations or spam
Ideas for CS2D - READ THE FIRST POST (OP)!


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