I think 0101 is better...
General
CS2D Beta 0.1.0.2
...
;--------------------Sprite Muzzleflash adden (10) Function e_add_sprite_muzzleflash(x,y,size,dir,parent=0) [...] 	;If parent<>0 Then 	;	EntityParent sprite\h,parent 	;EndIf [...] End Function
de_desert - still wrong version (look on cs2d+)
Usgn - better 

But WH is may problem and i beagu do somethink whit this ... 
