DC: no, I didn't actually mean that. The normal Lua are just the lua sources provided from www.lua.org (CS2D uses them, so I say that any program that parses Lua with the official version of Lua is just fine, even with SciTE or Notepad++
), Stranded III uses a rewritten from scratch-version of Lua (UniLua), both different parsers. I tried to load UniLua from the code editor, but since C# is strict, there are some functionalities that are not supported. May I ask how you installed it? I couldn't find a proper tutorial to do that.
Stranded III Dev. Blog - Comments


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I'm not experienced enough