### Soldier
#unfinished, hidden in editor
id=33
name=Soldier
group=human
model=gfx\soldier.b3d
colxr=8
colyr=17
behaviour=standandshoot
speed=2.0
eyes=10
health=100
damage=3
range=300
attackrange=300
maxweight=25000
ani_attack=1,4,0.1
script=start
on:kill {
event "iskill_hunt","global";
}
script=end
editor=0
Thanks!