Try this edited script. Drop it in the /mods/sys folder and replace the old:

Let me know if it is an improvement or fixed please.
edited 2×, last 05.06.16 03:16:42 pm
Mods
TheSurvivalist:Christmas Update 12-24-19
g-ryznar has written
JasJack67 has written
). on:keyhit01 {
	setlocal "unit",1,"run",1;
}
on:keyrelease01 {
	setlocal "unit",1,"run",0;
}
fixed
fixed


requested_image
7 ) Any "Bee Item" gives you only 1 of 2 options:
a ) Release (drop) the bee near a beekeeper to TAME it into a Honey Bee.
b ) Release (drop) the bee anywhere away from a beekeeper to return it into the wild as HOSTILE.
nice find! (fixed)
(fixed)
(fixed) I went over all the cook/food scripts...only "liquid" type foods will be lost when the pot cracks. (i.e. raw lobster is returned when boiling and pot cracks, same if a fry pan cracks...you get the food, like an omelet)
(fixed)
(fixed) Now the sharkfin soup will generate +5 blood when eaten. The soup will not burn as often as other foods, the clay pot will now crack less often too. If it does crack you will get half the ingredients back. (1 lg. fellet, 1 fin)
JasJack67: Wow dude Nice ideas 