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http://www.youtube.com/watch?v=BapqvfybRxQ - i think this will be intresting!
The vehicle and door movement in that video is fucking awesome. How do you do that?
It's probably just a background moving.
So that map uses a really long background?

So that map uses a really long background?
I don't think this is background. I guess this is map and player over sprite and sprite move forward as car. So that's is why player don't move and only rotate.


Re: Half-Life 2D 0.0.0.4
Deleted UserUseigor, please put Stalkyard as finished.
Edit:
Gasworks is now finished. Useigor, please update the progress and put the Gasworks as finished.
edited 1×, last 28.12.12 06:23:14 pm

edited 1×, last 07.01.13 06:41:56 pm
But, I would kill for RapidCore

(Edit) P.S. Any chance of a preview screenie from Gasworks?











LOVE it!


But, I would kill for RapidCore 

I will do it after I finish Lambda Bunker.

I will do it after I finish Lambda Bunker.
OK, now you've got me drooling all over the place LOL! MANY THANKS!

One reason that I love RapidCore so much, is that I did a CS16 bomb/defuse conversion of it some time ago. I LOVE playing that map in CS16/CS:CZ, and have even stumbled across a few servers that were playing it as well


Lambda bunker is 98% done. Few details left and I need the fan sound. Next map:Rapid Core.
Can't wait to see a preview screenie of RapidCore after you get it finished <drool>

(re: fan sound) BTW, if you need *anything* extracted from CS/HL/CS:CZ/CS:CZ-DS/DoD/etc..., shoot me an email... I'm more than happy to help



