Maybe it's related to state data?
CS2D Help has written
spawnobject
Parameters
type (1-X): object type
x (0-X): x pos in pixels/tiles (depending on type)
y (0-X): y pos in pixels/tiles (depending on type)
rot (0-360): rotation
mode (0-X): object mode
team (0-X): object team (0=neutral, 1=T, 2=CT)
player (0-X): player (creator)
Info
Create an object (as server only). Objects are buildings, mines, portals etc.
Values depend on the type of the object.
Parameters
type (1-X): object type
x (0-X): x pos in pixels/tiles (depending on type)
y (0-X): y pos in pixels/tiles (depending on type)
rot (0-360): rotation
mode (0-X): object mode
team (0-X): object team (0=neutral, 1=T, 2=CT)
player (0-X): player (creator)
Info
Create an object (as server only). Objects are buildings, mines, portals etc.
Values depend on the type of the object.
Please help DC or someone who knows these arguments well. I want to know what it does.