but i have no idea how to add new weapons like a m4a1
i thank you have to add the id of that weapon some where it would be great if someone could help me

WEAPONRANGE = { -- range of cs2d weapons. e.g. [50] = 27 means wpnid 50 has range of 27 pixels. i should get around to change this to ingame ids some time 		[34] = 350, 		[46] = 128, 		[50] = 27, 		[69] = 32, 		[78] = 32, 	}, 	WEAPONWIDTH = { -- angular range of cs2d weapons. e.g. [50] = math.pi*2/3 means 120 degrees or 2pi/3 range of attack. 		[34] = math.pi/12, 		[46] = math.pi/8, 		[50] = math.pi*2/3, 		[69] = math.pi*2/3, 		[78] = math.pi*2/3,