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addhook("spawn","sample.classes.spawn") function sample.classes.spawn(id) 	-- SOLDIER 	if (sample.classes.class[id]<=1) then 		parse ("setmaxhealth "..id.." 100") 		parse ("setarmor "..id.." 201") 		parse ("speedmod "..id.." 2") 		parse ("strip "..id.." 50") 		if(hat==0) then 			hat = 1 			if player(id,"team")==2 then 				id1=image("gfx/sOmEtHiNg/Soldier_CT.png",1,1,200+id) 			else 				if player(id,"team")==1 then 					id1=image("gfx/sOmEtHiNg/Soldier_T.png",1,1,200+id) 				end 			end 		end 		return "22,51,85"; 	end 	-- DEMOMAN 	if (sample.classes.class[id]<=2) then 		parse ("setmaxhealth "..id.." 150") 		parse ("setarmor "..id.." 202") 		parse ("speedmod "..id.." -3") 		if(hat==0) then 			hat = 2 			if player(id,"team")==2 then 				id1=image("gfx/sOmEtHiNg/Demoman_CT.png",1,1,200+id) 			else 				if player(id,"team")==1 then 					id1=image("gfx/sOmEtHiNg/Demoman_T.png",1,1,200+id) 				end 			end 		end 		return "49,4,51"; 	end 	-- SNIPER 	if (sample.classes.class[id]==3) then 		parse ("setmaxhealth "..id.." 80") 		parse ("setarmor "..id.." 206") 		parse ("strip "..id.." 50") 		parse ("setweapon "..id.." 34") 		parse ("speedmod "..id.." 5") 		return "34,21,69,73,3,52"; 	end 	-- MEDIC 	if (sample.classes.class[id]<=4) then 		parse ("setmaxhealth "..id.." 80") 		parse ("speedmod "..id.." 5") 		if(hat==0) then 			hat = 3 			if player(id,"team")==2 then 				id1=image("gfx/sOmEtHiNg/Medic_CT.png",1,1,200+id) 			else 				if player(id,"team")==1 then 					id1=image("gfx/sOmEtHiNg/Medic_T.png",1,1,200+id) 				end 			end 		end 		return "41,82,72,6"; 	end 	-- RUNNER 	if (sample.classes.class[id]<=5) then 		parse ("setmaxhealth "..id.." 50") 		parse ("setweapon "..id.." 41") 		parse ("speedmod "..id.." 20") 		if(hat==0) then 			hat = 4 			if player(id,"team")==2 then 				id1=image("gfx/sOmEtHiNg/Runner_CT.png",1,1,200+id) 			else 				if player(id,"team")==1 then 					id1=image("gfx/sOmEtHiNg/Runner_T.png",1,1,200+id) 				end 			end 		end 		return "41,11,53"; 	end 	-- ZOMBIE 	if (sample.classes.class[id]<=6) then 		parse ("setmaxhealth "..id.." 250") 		parse ("setweapon "..id.." 78") 		parse ("speedmod "..id.." 10") 		parse ("strip "..id.." 50") 		if(hat==0) then 			hat = 5 			if player(id,"team")==2 then 				id1=image("gfx/sOmEtHiNg/Zombie_CT.png",1,1,200+id) 			else 				if player(id,"team")==1 then 					id1=image("gfx/sOmEtHiNg/Zombie_T.png",1,1,200+id) 				end 			end 		end 		return "41,78,86"; 	end end