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Parse speedhackers to console (Lua, request)?
11 replies



I can take a look for it, but I think someone like Engi Gonna ninja me.
...However, you can detect speedhack yourself with script and parse warnings into console.

Seriously.


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if detection(player(id,"x"),pos[id][1])>=(posbetween+player(id,"speedmod")) then 			speedhack = true 		end 		if detection(player(id,"y"),pos[id][2])>=(posbetween+player(id,"speedmod")) then 			speedhack = true 		end
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if detection(player(id,"x"),pos[id][1])>=posbetween then 			speedhack = true 		end 		if detection(player(id,"y"),pos[id][2])>=posbetween then 			speedhack = true 		end
1. test it first with a speedmod and make sure you enable the debug.
2. if it show that you use speedhack, try it with real speedhack and see if it works



