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English Parse speedhackers to console (Lua, request)?

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old Re: Parse speedhackers to console (Lua, request)?

oxytamine
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Quote
I know, it does not work with speedhack I wrote though (only to test your script, keep in mind that I do not play CS2D for a very long time). I have already edited your script and placed it on one of the servers. I'll tell you the results some time later. I hope it will work.
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old Re: Parse speedhackers to console (Lua, request)?

MikuAuahDark
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Quote
hmm try to not make it compatible with speedmod
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if detection(player(id,"x"),pos[id][1])>=(posbetween+player(id,"speedmod")) then
			speedhack = true
		end
		if detection(player(id,"y"),pos[id][2])>=(posbetween+player(id,"speedmod")) then
			speedhack = true
		end
to
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if detection(player(id,"x"),pos[id][1])>=posbetween then
			speedhack = true
		end
		if detection(player(id,"y"),pos[id][2])>=posbetween then
			speedhack = true
		end
Note: the hudtxt debug located on line 45 so make sure that you delete "--" before parse to enable the debug
1. test it first with a speedmod and make sure you enable the debug.
2. if it show that you use speedhack, try it with real speedhack and see if it works
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